Toggle clouds via HUD #65

Open
opened 2023-08-09 19:15:48 -07:00 by tuxayo · 0 comments
tuxayo commented 2023-08-09 19:15:48 -07:00 (Migrated from github.com)

Problem

Since this fork is often used for flying, clouds are quickly a bother. Especially when wanting to see a very large area when coupled with the following in minetest.conf
client_mapblock_limit = -1
client_unload_unused_data_timeout = 6000000

Or just when building quite high.

Solutions

Implement a toggle, in render for example.

Alternatives

enable_clouds = false in minetest.conf

But one has to restart the game to apply the changes. And having clouds is nicer while on the ground or low the rest of the time.

## Problem Since this fork is often used for flying, clouds are quickly a bother. Especially when wanting to see a very large area when coupled with the following in minetest.conf client_mapblock_limit = -1 client_unload_unused_data_timeout = 6000000 Or just when building quite high. ## Solutions Implement a toggle, in render for example. ## Alternatives enable_clouds = false in minetest.conf But one has to restart the game to apply the changes. And having clouds is nicer while on the ground or low the rest of the time.
Sign in to join this conversation.
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: minetest-stuffs/dragonfire-client-dragonfire#65
There is no content yet.