Replaced spaces with tabs

This commit is contained in:
Elias Fleckenstein 2020-10-18 14:20:49 +02:00
parent 28a560684b
commit f8777a4fa6

View File

@ -28,172 +28,172 @@ with this program; if not, write to the Free Software Foundation, Inc.,
ClientObjectRef *ClientObjectRef::checkobject(lua_State *L, int narg)
{
luaL_checktype(L, narg, LUA_TUSERDATA);
void *userdata = luaL_checkudata(L, narg, className);
if (!userdata)
luaL_typerror(L, narg, className);
return *(ClientObjectRef**)userdata;
luaL_checktype(L, narg, LUA_TUSERDATA);
void *userdata = luaL_checkudata(L, narg, className);
if (!userdata)
luaL_typerror(L, narg, className);
return *(ClientObjectRef**)userdata;
}
ClientActiveObject *ClientObjectRef::get_cao(ClientObjectRef *ref)
{
ClientActiveObject *obj = ref->m_object;
return obj;
ClientActiveObject *obj = ref->m_object;
return obj;
}
GenericCAO *ClientObjectRef::get_generic_cao(ClientObjectRef *ref, lua_State *L)
{
ClientActiveObject *obj = get_cao(ref);
ClientEnvironment &env = getClient(L)->getEnv();
GenericCAO *gcao = env.getGenericCAO(obj->getId());
return gcao;
ClientActiveObject *obj = get_cao(ref);
ClientEnvironment &env = getClient(L)->getEnv();
GenericCAO *gcao = env.getGenericCAO(obj->getId());
return gcao;
}
int ClientObjectRef::l_get_pos(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
ClientActiveObject *cao = get_cao(ref);
push_v3f(L, cao->getPosition() / BS);
return 1;
ClientObjectRef *ref = checkobject(L, 1);
ClientActiveObject *cao = get_cao(ref);
push_v3f(L, cao->getPosition() / BS);
return 1;
}
int ClientObjectRef::l_get_velocity(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
push_v3f(L, gcao->getVelocity() / BS);
return 1;
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
push_v3f(L, gcao->getVelocity() / BS);
return 1;
}
int ClientObjectRef::l_get_acceleration(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
push_v3f(L, gcao->getAcceleration() / BS);
return 1;
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
push_v3f(L, gcao->getAcceleration() / BS);
return 1;
}
int ClientObjectRef::l_get_rotation(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
push_v3f(L, gcao->getRotation());
return 1;
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
push_v3f(L, gcao->getRotation());
return 1;
}
int ClientObjectRef::l_is_player(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
lua_pushboolean(L, gcao->isPlayer());
return 1;
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
lua_pushboolean(L, gcao->isPlayer());
return 1;
}
int ClientObjectRef::l_get_name(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
lua_pushstring(L, gcao->getName().c_str());
return 1;
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
lua_pushstring(L, gcao->getName().c_str());
return 1;
}
int ClientObjectRef::l_get_attach(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
create(L, gcao->getParent());
return 1;
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
create(L, gcao->getParent());
return 1;
}
int ClientObjectRef::l_get_nametag(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
ObjectProperties *props = gcao->getProperties();
lua_pushstring(L, props->nametag.c_str());
return 1;
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
ObjectProperties *props = gcao->getProperties();
lua_pushstring(L, props->nametag.c_str());
return 1;
}
int ClientObjectRef::l_get_item_textures(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
ObjectProperties *props = gcao->getProperties();
lua_newtable(L);
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
ObjectProperties *props = gcao->getProperties();
lua_newtable(L);
for (std::string &texture : props->textures) {
lua_pushstring(L, texture.c_str());
}
return 1;
for (std::string &texture : props->textures) {
lua_pushstring(L, texture.c_str());
}
return 1;
}
int ClientObjectRef::l_get_max_hp(lua_State *L)
{
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
ObjectProperties *props = gcao->getProperties();
lua_pushnumber(L, props->hp_max);
return 1;
ClientObjectRef *ref = checkobject(L, 1);
GenericCAO *gcao = get_generic_cao(ref, L);
ObjectProperties *props = gcao->getProperties();
lua_pushnumber(L, props->hp_max);
return 1;
}
ClientObjectRef::ClientObjectRef(ClientActiveObject *object):
m_object(object)
m_object(object)
{
}
void ClientObjectRef::create(lua_State *L, ClientActiveObject *object)
{
if (object) {
ClientObjectRef *o = new ClientObjectRef(object);
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
}
if (object) {
ClientObjectRef *o = new ClientObjectRef(object);
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
}
}
int ClientObjectRef::gc_object(lua_State *L) {
ClientObjectRef *obj = *(ClientObjectRef **)(lua_touserdata(L, 1));
delete obj;
return 0;
ClientObjectRef *obj = *(ClientObjectRef **)(lua_touserdata(L, 1));
delete obj;
return 0;
}
// taken from LuaLocalPlayer
void ClientObjectRef::Register(lua_State *L)
{
lua_newtable(L);
int methodtable = lua_gettop(L);
luaL_newmetatable(L, className);
int metatable = lua_gettop(L);
lua_newtable(L);
int methodtable = lua_gettop(L);
luaL_newmetatable(L, className);
int metatable = lua_gettop(L);
lua_pushliteral(L, "__metatable");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable); // hide metatable from lua getmetatable()
lua_pushliteral(L, "__metatable");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable); // hide metatable from lua getmetatable()
lua_pushliteral(L, "__index");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable);
lua_pushliteral(L, "__index");
lua_pushvalue(L, methodtable);
lua_settable(L, metatable);
lua_pushliteral(L, "__gc");
lua_pushcfunction(L, gc_object);
lua_settable(L, metatable);
lua_pushliteral(L, "__gc");
lua_pushcfunction(L, gc_object);
lua_settable(L, metatable);
lua_pop(L, 1); // Drop metatable
lua_pop(L, 1); // Drop metatable
luaL_openlib(L, 0, methods, 0); // fill methodtable
lua_pop(L, 1); // Drop methodtable
luaL_openlib(L, 0, methods, 0); // fill methodtable
lua_pop(L, 1); // Drop methodtable
}
const char ClientObjectRef::className[] = "ClientObjectRef";
luaL_Reg ClientObjectRef::methods[] = {
luamethod(ClientObjectRef, get_pos),
luamethod(ClientObjectRef, get_velocity),
luamethod(ClientObjectRef, get_acceleration),
luamethod(ClientObjectRef, get_rotation),
luamethod(ClientObjectRef, is_player),
luamethod(ClientObjectRef, get_name),
luamethod(ClientObjectRef, get_attach),
luamethod(ClientObjectRef, get_nametag),
luamethod(ClientObjectRef, get_item_textures),
luamethod(ClientObjectRef, get_max_hp),
{0, 0}
luamethod(ClientObjectRef, get_pos),
luamethod(ClientObjectRef, get_velocity),
luamethod(ClientObjectRef, get_acceleration),
luamethod(ClientObjectRef, get_rotation),
luamethod(ClientObjectRef, is_player),
luamethod(ClientObjectRef, get_name),
luamethod(ClientObjectRef, get_attach),
luamethod(ClientObjectRef, get_nametag),
luamethod(ClientObjectRef, get_item_textures),
luamethod(ClientObjectRef, get_max_hp),
{0, 0}
};