Customizeable max breath for players (#6411)

* Customizeable maximal breath for players
This commit is contained in:
SmallJoker
2017-09-15 12:18:47 +02:00
committed by Loïc Blot
parent 7640749d68
commit edbc533414
11 changed files with 57 additions and 47 deletions

View File

@@ -23,8 +23,8 @@ core.EMERGE_GENERATED = 4
core.MAP_BLOCKSIZE = 16
-- Default maximal HP of a player
core.PLAYER_MAX_HP_DEFAULT = 20
-- Maximal breath of a player
core.PLAYER_MAX_BREATH = 11
-- Default maximal breath of a player
core.PLAYER_MAX_BREATH_DEFAULT = 11
-- light.h
-- Maximum value for node 'light_source' parameter

View File

@@ -17,7 +17,7 @@ local breath_bar_definition =
hud_elem_type = "statbar",
position = { x=0.5, y=1 },
text = "bubble.png",
number = 20,
number = core.PLAYER_MAX_BREATH_DEFAULT,
direction = 0,
size = { x=24, y=24 },
offset = {x=25,y=-(48+24+16)},
@@ -25,6 +25,15 @@ local breath_bar_definition =
local hud_ids = {}
local function scaleToDefault(player, field)
-- Scale "hp" or "breath" to the default dimensions
local current = player["get_" .. field](player)
local nominal = core["PLAYER_MAX_".. field:upper() .. "_DEFAULT"]
local max_display = math.max(nominal,
math.max(player:get_properties()[field .. "_max"], current))
return current / max_display * nominal
end
local function initialize_builtin_statbars(player)
if not player:is_player() then
@@ -47,31 +56,22 @@ local function initialize_builtin_statbars(player)
if player:hud_get_flags().healthbar and enable_damage then
if hud.id_healthbar == nil then
local hp = player:get_hp()
local max_display_hp = math.max(core.PLAYER_MAX_HP_DEFAULT,
math.max(player:get_properties().hp_max, hp))
-- Limit width of health bar: Scale to the default maximal HP
health_bar_definition.number =
hp / max_display_hp * core.PLAYER_MAX_HP_DEFAULT
hud.id_healthbar = player:hud_add(health_bar_definition)
end
else
if hud.id_healthbar ~= nil then
player:hud_remove(hud.id_healthbar)
hud.id_healthbar = nil
local hud_def = table.copy(health_bar_definition)
hud_def.number = scaleToDefault(player, "hp")
hud.id_healthbar = player:hud_add(hud_def)
end
elseif hud.id_healthbar ~= nil then
player:hud_remove(hud.id_healthbar)
hud.id_healthbar = nil
end
if player:get_breath() < core.PLAYER_MAX_BREATH then
if player:hud_get_flags().breathbar and enable_damage then
if hud.id_breathbar == nil then
hud.id_breathbar = player:hud_add(breath_bar_definition)
end
else
if hud.id_breathbar ~= nil then
player:hud_remove(hud.id_breathbar)
hud.id_breathbar = nil
end
local breath_max = player:get_properties().breath_max
if player:hud_get_flags().breathbar and enable_damage and
player:get_breath() < breath_max then
if hud.id_breathbar == nil then
local hud_def = table.copy(breath_bar_definition)
hud_def.number = 2 * scaleToDefault(player, "breath")
hud.id_breathbar = player:hud_add(hud_def)
end
elseif hud.id_breathbar ~= nil then
player:hud_remove(hud.id_breathbar)
@@ -107,12 +107,8 @@ local function player_event_handler(player,eventname)
initialize_builtin_statbars(player)
if hud_ids[name].id_healthbar ~= nil then
local hp = player:get_hp()
local max_display_hp = math.max(core.PLAYER_MAX_HP_DEFAULT,
math.max(player:get_properties().hp_max, hp))
-- Limit width of health bar: Scale to the default maximal HP
local hp_count = hp / max_display_hp * core.PLAYER_MAX_HP_DEFAULT
player:hud_change(hud_ids[name].id_healthbar, "number", hp_count)
player:hud_change(hud_ids[name].id_healthbar,
"number", scaleToDefault(player, "hp"))
return true
end
end
@@ -121,7 +117,8 @@ local function player_event_handler(player,eventname)
initialize_builtin_statbars(player)
if hud_ids[name].id_breathbar ~= nil then
player:hud_change(hud_ids[name].id_breathbar, "number", player:get_breath() * 2)
player:hud_change(hud_ids[name].id_breathbar,
"number", 2 * scaleToDefault(player, "breath"))
return true
end
end