Add ModStorageAPI to client side modding (#5396)

mod storage is located into user_path / client / mod_storage
This commit is contained in:
Loïc Blot
2017-03-16 07:53:39 +01:00
committed by GitHub
parent 46276414ed
commit eb88e5dd4b
8 changed files with 68 additions and 11 deletions

View File

@@ -1,4 +1,5 @@
local modname = core.get_current_modname() or "??"
local modstorage = core.get_mod_storage()
-- This is an example function to ensure it's working properly, should be removed before merge
core.register_on_shutdown(function()
@@ -49,6 +50,8 @@ core.register_chatcommand("test_node", {
core.after(2, function()
print("[PREVIEW] loaded " .. modname .. " mod")
modstorage:set_string("current_mod", modname)
print(modstorage:get_string("current_mod"))
end)
core.register_on_dignode(function(pos, node)