Upgrade Android build to Gradle build system
The old Ant build system has been deprecated for a while and new development is focused on Gradle. I also removed a hardcoded string that lint caught and moved the patch files to a subdirectory. I left the JNI files in the root directory.
This commit is contained in:
240
build/android/patches/irrlicht-texturehack.patch
Normal file
240
build/android/patches/irrlicht-texturehack.patch
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@@ -0,0 +1,240 @@
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--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig 2014-06-22 17:01:13.266568869 +0200
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+++ irrlicht/source/Irrlicht/COGLESTexture.cpp 2014-06-22 17:03:59.298572810 +0200
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@@ -366,112 +366,140 @@
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void(*convert)(const void*, s32, void*) = 0;
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getFormatParameters(ColorFormat, InternalFormat, filtering, PixelFormat, PixelType, convert);
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- // make sure we don't change the internal format of existing images
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- if (!newTexture)
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- InternalFormat = oldInternalFormat;
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-
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- Driver->setActiveTexture(0, this);
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-
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- if (Driver->testGLError())
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- os::Printer::log("Could not bind Texture", ELL_ERROR);
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-
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- // mipmap handling for main texture
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- if (!level && newTexture)
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- {
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- // auto generate if possible and no mipmap data is given
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- if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
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- {
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- if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
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- glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
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- else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
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- glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
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- else
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- glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
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+ bool retry = false;
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+
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+ do {
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+ if (retry) {
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+ InternalFormat = GL_RGBA;
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+ PixelFormat = GL_RGBA;
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+ convert = CColorConverter::convert_A8R8G8B8toA8B8G8R8;
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+ }
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+ // make sure we don't change the internal format of existing images
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+ if (!newTexture)
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+ InternalFormat = oldInternalFormat;
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- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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- AutomaticMipmapUpdate=true;
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- }
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+ Driver->setActiveTexture(0, this);
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- // enable bilinear filter without mipmaps
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- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
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- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
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- }
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+ if (Driver->testGLError())
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+ os::Printer::log("Could not bind Texture", ELL_ERROR);
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- // now get image data and upload to GPU
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+ // mipmap handling for main texture
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+ if (!level && newTexture)
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+ {
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+ // auto generate if possible and no mipmap data is given
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+ if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
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+ {
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+ if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
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+ glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
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+ else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
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+ glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
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+ else
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+ glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
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+
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+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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+ AutomaticMipmapUpdate=true;
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+ }
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+
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+ // enable bilinear filter without mipmaps
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+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
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+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
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+ }
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- u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
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+ // now get image data and upload to GPU
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- void* source = image->lock();
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+ u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
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- IImage* tmpImage = 0;
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+ void* source = image->lock();
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- if (convert)
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- {
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- tmpImage = new CImage(image->getColorFormat(), image->getDimension());
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- void* dest = tmpImage->lock();
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- convert(source, image->getDimension().getArea(), dest);
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- image->unlock();
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- source = dest;
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- }
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+ IImage* tmpImage = 0;
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- if (newTexture)
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- {
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- if (IsCompressed)
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+ if (convert)
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{
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- glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
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- image->getDimension().Height, 0, compressedImageSize, source);
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+ tmpImage = new CImage(image->getColorFormat(), image->getDimension());
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+ void* dest = tmpImage->lock();
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+ convert(source, image->getDimension().getArea(), dest);
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+ image->unlock();
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+ source = dest;
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}
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- else
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- glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
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- image->getDimension().Height, 0, PixelFormat, PixelType, source);
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- }
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- else
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- {
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- if (IsCompressed)
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+
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+ if (newTexture)
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{
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- glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
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- image->getDimension().Height, PixelFormat, compressedImageSize, source);
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+ if (IsCompressed)
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+ {
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+ glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
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+ image->getDimension().Height, 0, compressedImageSize, source);
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+ }
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+ else
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+ glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
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+ image->getDimension().Height, 0, PixelFormat, PixelType, source);
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}
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else
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- glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
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- image->getDimension().Height, PixelFormat, PixelType, source);
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- }
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-
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- if (convert)
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- {
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- tmpImage->unlock();
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- tmpImage->drop();
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- }
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- else
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- image->unlock();
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-
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- if (!level && newTexture)
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- {
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- if (IsCompressed && !mipmapData)
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{
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- if (image->hasMipMaps())
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- mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
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+ if (IsCompressed)
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+ {
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+ glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
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+ image->getDimension().Height, PixelFormat, compressedImageSize, source);
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+ }
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else
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- HasMipMaps = false;
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+ glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
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+ image->getDimension().Height, PixelFormat, PixelType, source);
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}
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- regenerateMipMapLevels(mipmapData);
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-
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- if (HasMipMaps) // might have changed in regenerateMipMapLevels
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+ if (convert)
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{
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- // enable bilinear mipmap filter
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- GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
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-
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- if (filtering != GL_LINEAR)
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- filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
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+ tmpImage->unlock();
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+ tmpImage->drop();
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+ }
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+ else
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+ image->unlock();
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+
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+ if (glGetError() != GL_NO_ERROR) {
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+ static bool warned = false;
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+ if ((!retry) && (ColorFormat == ECF_A8R8G8B8)) {
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+
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+ if (!warned) {
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+ os::Printer::log("Your driver claims to support GL_BGRA but fails on trying to upload a texture, converting to GL_RGBA and trying again", ELL_ERROR);
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+ warned = true;
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+ }
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+ }
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+ else if (retry) {
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+ os::Printer::log("Neither uploading texture as GL_BGRA nor, converted one using GL_RGBA succeeded", ELL_ERROR);
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+ }
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+ retry = !retry;
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+ continue;
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+ } else {
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+ retry = false;
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+ }
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- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
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- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
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+ if (!level && newTexture)
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+ {
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+ if (IsCompressed && !mipmapData)
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+ {
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+ if (image->hasMipMaps())
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+ mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
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+ else
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+ HasMipMaps = false;
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+ }
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+
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+ regenerateMipMapLevels(mipmapData);
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+
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+ if (HasMipMaps) // might have changed in regenerateMipMapLevels
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+ {
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+ // enable bilinear mipmap filter
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+ GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
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+
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+ if (filtering != GL_LINEAR)
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+ filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
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+
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+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
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+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
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+ }
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}
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- }
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- if (Driver->testGLError())
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- os::Printer::log("Could not glTexImage2D", ELL_ERROR);
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+ if (Driver->testGLError())
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+ os::Printer::log("Could not glTexImage2D", ELL_ERROR);
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+ }
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+ while(retry);
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}
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--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig 2014-06-25 00:28:50.820501856 +0200
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+++ irrlicht/source/Irrlicht/COGLESTexture.cpp 2014-06-25 00:08:37.712544692 +0200
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@@ -422,6 +422,9 @@
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source = dest;
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}
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+ //clear old error
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+ glGetError();
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+
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if (newTexture)
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{
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if (IsCompressed)
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