Make advanced settings noiseparams strings translatable (#8062)
Various minor language improvements in settingtypes.txt.
This commit is contained in:
@@ -1307,7 +1307,7 @@ curl_file_download_timeout (cURL file download timeout) int 300000
|
||||
high_precision_fpu (High-precision FPU) bool true
|
||||
|
||||
# Changes the main menu UI:
|
||||
# - Full: Multple singleplayer worlds, game choice, texture pack chooser, etc.
|
||||
# - Full: Multiple singleplayer worlds, game choice, texture pack chooser, etc.
|
||||
# - Simple: One singleplayer world, no game or texture pack choosers. May be
|
||||
# necessary for smaller screens.
|
||||
main_menu_style (Main menu style) enum full full,simple
|
||||
@@ -1626,13 +1626,13 @@ mgcarpathian_np_height3 (Hilliness3 noise) noise_params_2d 0, 5, (509, 509, 509)
|
||||
# Fourth of 4 2D noises that together define hill/mountain range height.
|
||||
mgcarpathian_np_height4 (Hilliness4 noise) noise_params_2d 0, 5, (631, 631, 631), 1583, 5, 0.5, 2.0, eased
|
||||
|
||||
# 2D noise that controls the size/occurance of rolling hills.
|
||||
# 2D noise that controls the size/occurrence of rolling hills.
|
||||
mgcarpathian_np_hills_terrain (Rolling hills spread noise) noise_params_2d 1, 1, (1301, 1301, 1301), 1692, 3, 0.5, 2.0, eased
|
||||
|
||||
# 2D noise that controls the size/occurance of ridged mountain ranges.
|
||||
# 2D noise that controls the size/occurrence of ridged mountain ranges.
|
||||
mgcarpathian_np_ridge_terrain (Ridge mountain spread noise) noise_params_2d 1, 1, (1889, 1889, 1889), 3568, 3, 0.5, 2.0, eased
|
||||
|
||||
# 2D noise that controls the size/occurance of step mountain ranges.
|
||||
# 2D noise that controls the size/occurrence of step mountain ranges.
|
||||
mgcarpathian_np_step_terrain (Step mountain spread noise) noise_params_2d 1, 1, (1889, 1889, 1889), 4157, 3, 0.5, 2.0, eased
|
||||
|
||||
# 2D noise that controls the shape/size of rolling hills.
|
||||
@@ -1825,7 +1825,7 @@ mgfractal_np_cave2 (Cave2 noise) noise_params_3d 0, 12, (67, 67, 67), 10325, 3,
|
||||
|
||||
# Map generation attributes specific to Mapgen Valleys.
|
||||
# 'altitude_chill': Reduces heat with altitude.
|
||||
# 'humid_rivers': Increases humidity around rivers and where water pools.
|
||||
# 'humid_rivers': Increases humidity around rivers.
|
||||
# 'vary_river_depth': If enabled, low humidity and high heat causes rivers
|
||||
# to become shallower and occasionally dry.
|
||||
# 'altitude_dry': Reduces humidity with altitude.
|
||||
|
Reference in New Issue
Block a user