[CSM] Add event on_place_node API lua (#5548)
* [CSM] Add event on_place_node API lua
This commit is contained in:
@@ -10,6 +10,13 @@ core.register_on_connect(function()
|
||||
print("[PREVIEW] Player connection completed")
|
||||
end)
|
||||
|
||||
core.register_on_placenode(function(pointed_thing, node)
|
||||
print("The local player place a node!")
|
||||
print("pointed_thing :" .. dump(pointed_thing))
|
||||
print("node placed :" .. dump(node))
|
||||
return false
|
||||
end)
|
||||
|
||||
-- This is an example function to ensure it's working properly, should be removed before merge
|
||||
core.register_on_receiving_chat_messages(function(message)
|
||||
print("[PREVIEW] Received message " .. message)
|
||||
|
Reference in New Issue
Block a user