Added AutoSneak and improved X-Ray MapBlock updating
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0a2c90f4cf
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13
clientmods/dragonfire/autosneak/init.lua
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13
clientmods/dragonfire/autosneak/init.lua
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@ -0,0 +1,13 @@
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local was_enabled = false
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minetest.register_globalstep(function()
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if minetest.settings:get_bool("autosneak") then
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minetest.set_keypress("sneak", true)
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was_enabled = true
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elseif was_enabled then
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was_enabled = false
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minetest.set_keypress("sneak", false)
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end
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end)
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minetest.register_cheat("AutoSneak", "Movement", "autosneak")
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3
clientmods/dragonfire/autosneak/mod.conf
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3
clientmods/dragonfire/autosneak/mod.conf
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@ -0,0 +1,3 @@
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name = autosneak
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desciption = Adds the AutoSneak feature to dragonfire.
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author = Fleckenstein
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1
clientmods/dragonfire/autosneak/settingtypes.txt
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1
clientmods/dragonfire/autosneak/settingtypes.txt
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@ -0,0 +1 @@
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autosneak (AutoSneak) bool false
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@ -8,3 +8,5 @@ minetest.register_globalstep(function(dtime)
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local player = minetest.localplayer
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minetest.send_chat_message(minetest.pos_to_string(vector.floor(player:get_pos())))
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end)
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minetest.register_cheat("Leak", "Player", "leak")
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@ -3,3 +3,5 @@ minetest.register_on_receiving_chat_message(function(message)
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return true
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end
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end)
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minetest.register_cheat("IgnoreStatus", "Player", "ignore_status_messages")
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@ -8,3 +8,4 @@ load_mod_schematicas = true
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load_mod_pathfinding = true
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load_mod_autoeat = true
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load_mod_perlin = true
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load_mod_autosneak = true
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@ -1667,15 +1667,20 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
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void Client::updateAllMapBlocks()
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{
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v3s16 currentBlock = getNodeBlockPos(floatToInt(m_env.getLocalPlayer()->getPosition(), BS));
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addUpdateMeshTaskWithEdge(currentBlock, false, true);
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std::map<v2s16, MapSector*> *sectors = m_env.getMap().getSectorsPtr();
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for (auto §or_it : *sectors) {
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MapSector *sector = sector_it.second;
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MapBlockVect blocks;
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sector->getBlocks(blocks);
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for (MapBlock *block : blocks)
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addUpdateMeshTask(block->getPos(), false, false);
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for (MapBlock *block : blocks) {
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addUpdateMeshTask(block->getPos(), false, true);
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}
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}
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//addUpdateMeshTaskWithEdge(getObjectBlockPos(m_env.getLocalPlayer()->getPosition()), false, false);
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}
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ClientEvent *Client::getClientEvent()
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@ -80,8 +80,10 @@ void RenderingCore::draw3D()
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if (!show_hud)
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return;
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hud->drawSelectionMesh();
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if (draw_tracers)
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if (draw_tracers) {
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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tracers->draw(driver, client);
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}
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if (draw_wield_tool)
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camera->drawWieldedTool();
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}
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