Allow server side occlusion culling.
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@@ -1056,6 +1056,12 @@
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# type: int min: 2
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# block_send_optimize_distance = 4
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# If enabled the server will perform map block occlusion culling based on
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# on the eye position of the player. This can reduce the number of blocks
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# sent to the client 50-80%. The client will not longer receive most invisible
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# so that the utility of noclip mode is reduced.
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server_side_occlusion_culling = false
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## Mapgen
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# Name of map generator to be used when creating a new world.
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