Mgv5/v7/fractal: Add 'large_cave_depth' parameter to replace fixed value
The value cannot be fixed because we can shift terrain vertically. This also makes these mapgens consistent with mgflat and mgvalleys which have 'large_cave_depth' parameters.
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@@ -1256,6 +1256,10 @@
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# type: float
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# mgv5_cave_width = 0.125
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# Y of upper limit of large pseudorandom caves.
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# type: int
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# mgv5_large_cave_depth = -256
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# Y-level of cavern upper limit.
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# type: int
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# mgv5_cavern_limit = -256
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@@ -1371,6 +1375,10 @@
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# type: float
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# mgv7_cave_width = 0.09
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# Y of upper limit of large pseudorandom caves.
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# type: int
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# mgv7_large_cave_depth = -33
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# Controls the density of floatland mountain terrain.
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# Is an offset added to the 'np_mountain' noise value.
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# type: float
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@@ -1522,6 +1530,10 @@
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# type: float
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# mgfractal_cave_width = 0.09
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# Y of upper limit of large pseudorandom caves.
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# type: int
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# mgfractal_large_cave_depth = -33
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# Choice of 18 fractals from 9 formulas.
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# 1 = 4D "Roundy" mandelbrot set.
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# 2 = 4D "Roundy" julia set.
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