Introduce builtin_shared and use it to fix #4778

Fixes #4778 which was about the error:

ServerError: Lua: Runtime error from mod '' in callback item_OnPlace():
/usr/local/share/minetest/builtin/game/item.lua:278: attempt to call global 'check_attached_node' (a nil value)

The issue was a regression of commit 649448a2a9

"Rename nodeupdate and nodeupdate_single and make them part of the official API"
This commit is contained in:
est31
2016-11-16 10:17:46 +01:00
parent 5f0dc8e78a
commit afc48c802a
3 changed files with 13 additions and 5 deletions

View File

@@ -1,5 +1,7 @@
-- Minetest: builtin/item.lua
local builtin_shared = ...
local function copy_pointed_thing(pointed_thing)
return {
type = pointed_thing.type,
@@ -275,7 +277,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2)
-- Check if the node is attached and if it can be placed there
if core.get_item_group(def.name, "attached_node") ~= 0 and
not check_attached_node(place_to, newnode) then
not builtin_shared.check_attached_node(place_to, newnode) then
core.log("action", "attached node " .. def.name ..
" can not be placed at " .. core.pos_to_string(place_to))
return itemstack, false