Fix remnants of s32 enable_shaders

This commit is contained in:
Kahrl
2013-09-04 00:16:33 +02:00
parent 1ad9365d34
commit af490330e7
2 changed files with 3 additions and 5 deletions

View File

@@ -166,10 +166,8 @@
#trilinear_filter = false
# Set to true to pre-generate all item visuals
#preload_item_visuals = true
# 0: disable shaders
# (1: low level shaders; not implemented)
# 2: enable high level shaders
#enable_shaders = 2
# Set to true to enable shaders. Disable them if video_driver = direct3d9/8.
#enable_shaders = true
# Set to true to enable textures bumpmapping. Requires shaders enabled.
#enable_bumpmapping = false
# The time in seconds it takes between repeated