This commit is contained in:
Elias Fleckenstein
2020-06-23 17:43:47 +02:00
parent 68f9263a24
commit a87805a944
116 changed files with 2908 additions and 19736 deletions

View File

@@ -37,7 +37,7 @@ core.register_on_sending_chat_message(function(message)
return true
end)
core.register_chatcommand("list_players", {
core.register_chatcommand("players", {
description = core.gettext("List online players"),
func = function(param)
local player_names = core.get_player_names()

160
builtin/client/cheats.lua Normal file
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@@ -0,0 +1,160 @@
core.register_chatcommand("set", {
params = "([-n] <name> <value>) | <name>",
description = "Set or read client configuration setting",
privs = {server=true},
func = function(param)
local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
if arg and arg == "-n" and setname and setvalue then
core.settings:set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
setname, setvalue = string.match(param, "([^ ]+) (.+)")
if setname and setvalue then
if not core.settings:get(setname) then
return false, "Failed. Use '.set -n <name> <value>' to create a new setting."
end
core.settings:set(setname, setvalue)
return true, setname .. " = " .. setvalue
end
setname = string.match(param, "([^ ]+)")
if setname then
setvalue = core.settings:get(setname)
if not setvalue then
setvalue = "<not set>"
end
return true, setname .. " = " .. setvalue
end
return false, "Invalid parameters (see .help set)."
end,
})
function core.parse_pos(param)
local p = {}
p.x, p.y, p.z = string.match(param, "^([~|%d.-]+)[, ] *([~|%d.-]+)[, ] *([~|%d.-]+)$")
for k, v in pairs(p) do
if p[k] == "~" then
p[k] = core.localplayer:get_pos()[k]
else
p[k] = tonumber(v)
end
end
if p.x and p.y and p.z then
local lm = 31000
if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
return false, "Position out of Map bounds."
end
return true, p
end
return false, "Invalid position (" .. param .. ")"
end
core.register_chatcommand("teleport", {
params = "<X>,<Y>,<Z>",
description = "Teleport to position",
func = function(param)
local success, pos = core.parse_pos(param)
if success then
core.localplayer:set_pos(pos)
return true, "Teleporting to " .. core.pos_to_string(pos)
end
return false, pos
end,
})
core.register_chatcommand("place", {
params = "<X>,<Y>,<Z>",
description = "Place wielded item",
func = function(param)
local success, pos = core.parse_pos(param)
if success then
core.place_node(pos)
return true, "Node placed at " .. core.pos_to_string(pos)
end
return false, pos
end,
})
core.register_chatcommand("dig", {
params = "<X>,<Y>,<Z>",
description = "Dig node",
func = function(param)
local success, pos = core.parse_pos(param)
if success then
core.dig_node(pos)
return true, "Node at " .. core.pos_to_string(pos) .. " dug"
end
return false, pos
end,
})
core.register_chatcommand("kill", {
description = "Kill yourself",
func = function(param)
core.send_damage(core.localplayer:get_hp())
end,
})
core.register_chatcommand("scan", {
description = "Scan for one or multible nodes in a radius around you",
param = "<radius> node1[,node2...]",
func = function(param)
local radius = tonumber(param:split(" ")[1])
local nodes = param:split(" ")[2]:split(",")
local pos = core.localplayer:get_pos()
local fpos = core.find_node_near(pos, radius, nodes, true)
if fpos then
return true, "Found " .. table.concat(nodes, " or ") .. " at " .. core.pos_to_string(fpos)
end
return false, "None of " .. table.concat(nodes, " or ") .. " found in a radius of " .. tostring(radius)
end,
})
core.register_chatcommand("digaround", {
description = "Scan for one or multible nodes in a radius around you",
param = "<radius> node1[,node2...]",
func = function(param)
local radius = tonumber(param:split(" ")[1])
local nodes = param:split(" ")[2]:split(",")
local function loop()
local fpos = core.find_node_near(core.localplayer:get_pos(), radius, nodes, true)
if fpos then core.dig_node(fpos) end
core.after(0, loop)
end
loop()
end,
})
local keep_digging = false
core.register_chatcommand("keepdigging", {
params = "<X>,<Y>,<Z>",
description = "Dig node again and again",
func = function(param)
local success, pos = core.parse_pos(param)
if success then
keep_digging = true
local function loop()
core.dig_node(pos)
if keep_digging then
core.after(0.1, loop)
end
end
loop()
end
end,
})
core.register_chatcommand("stopdigging", {
description = "Stop diggin",
func = function()
keep_digging = false
end,
})
core.register_on_punchnode(function(pos)
--core.dig_node(pos)
end)

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@@ -1,29 +1,33 @@
-- CSM death formspec. Only used when clientside modding is enabled, otherwise
-- handled by the engine.
local dead = false
core.register_on_death(function()
if not dead then
core.display_chat_message("You died.")
local formspec = "size[11,5.5]bgcolor[#320000b4;true]" ..
"label[4.85,1.35;" .. fgettext("You died") ..
"]button_exit[4,3;3,0.5;btn_respawn;".. fgettext("Respawn") .."]"
core.show_formspec("bultin:death", formspec)
dead = true
end
core.display_chat_message("You died.")
local formspec = "size[11,5.5]bgcolor[#320000b4;true]" ..
"label[4.85,1.35;" .. fgettext("You died") ..
"]button_exit[2,3;3,0.5;btn_respawn;".. fgettext("Respawn") ..
"]button_exit[6,3;3,0.5;btn_ghost_mode;".. fgettext("Ghost Mode") .."]"
core.show_formspec("bultin:death", formspec)
end)
core.register_on_formspec_input(function(formname, fields)
if formname == "bultin:death" and fields.btn_respawn then
core.send_respawn()
dead = false
if formname == "bultin:death" then
if fields.btn_ghost_mode then
core.display_chat_message("You are in ghost mode. Use .respawn to Respawn")
else
core.send_respawn()
end
end
end)
core.register_chatcommand("respawn", {
description = core.gettext("Respawn when in ghost mode"),
func = function()
core.send_respawn()
dead = false
if core.localplayer:get_hp() == 0 then
core.send_respawn()
core.display_chat_message("Respawned.")
else
core.display_chat_message("You are not in ghost mode.")
end
end
})

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@@ -8,5 +8,6 @@ dofile(commonpath .. "after.lua")
dofile(commonpath .. "chatcommands.lua")
dofile(commonpath .. "vector.lua")
dofile(clientpath .. "death_formspec.lua")
dofile(clientpath .. "spoof.lua")
dofile(clientpath .. "chatcommands.lua")
dofile(clientpath .. "cheats.lua")

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@@ -40,6 +40,26 @@ function core.run_callbacks(callbacks, mode, ...)
return ret
end
function core.override_item(name, redefinition)
if redefinition.name ~= nil then
error("Attempt to redefine name of "..name.." to "..dump(redefinition.name), 2)
end
if redefinition.type ~= nil then
error("Attempt to redefine type of "..name.." to "..dump(redefinition.type), 2)
end
local itemdef = core.get_item_def(name)
if not itemdef then
error("Attempt to override non-existent item "..name, 2)
end
local nodedef = core.get_node_def(name)
table.combine(itemdef, nodedef)
for k, v in pairs(redefinition) do
rawset(itemdef, k, v)
end
core.register_item_raw(itemdef)
end
--
-- Callback registration
--

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@@ -1,4 +0,0 @@
local file = io.open("spoof.txt", "a")
minetest.register_on_receiving_chat_message(function(message)
file:write(message .. "\n")
end)

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@@ -519,6 +519,16 @@ function table.shuffle(t, from, to, random)
end
end
function table.combine(t, other)
other = other or {}
for k, v in pairs(other) do
if type(v) == "table" and type(t[k]) == "table" then
table.combine(t[k], v)
else
t[k] = v
end
end
end
--------------------------------------------------------------------------------
-- mainmenu only functions

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@@ -2146,8 +2146,16 @@ xray_texture (Texture to make transparent when xray is enabled) string default_s
priv_bypass (Make the Client think it has all privs) bool false
instant_dig (Dig Nodes on punch) bool false
fastdig (Fast Dig) bool false
prevent_natural_damage (Prevent Natural Damage e.g Fall Damage) bool false
freecam (Move around freely) bool false
killaura (Enable Killaura) bool false
no_hurt_cam (No Hurt Cam) bool false
increase_tool_range (Increase Tool Range) bool false
killaura_fast (Enable fast Killaura) bool false