Damage texture modifier (#9833)

Adds a new object property "damage_texture_modifier"
This commit is contained in:
Lars Müller
2020-05-11 21:41:36 +02:00
committed by GitHub
parent 6e1372bd89
commit 9ba24f89f5
5 changed files with 18 additions and 9 deletions

View File

@@ -6589,6 +6589,9 @@ Player properties need to be saved manually.
-- deleted when the block gets unloaded.
-- The get_staticdata() callback is never called then.
-- Defaults to 'true'.
damage_texture_modifier = "^[brighten",
-- Texture modifier to be applied for a short duration when object is hit
}
Entity definition