Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
* Move KeyList & InputHandler from game.h to client/inputhandler.h We have a header for inputs, move inputhandler class & related keylist object to it Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined * Pass clang-format on inputhandler.{cpp,h} (compatible)
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@@ -18,7 +18,6 @@ src/clientenvironment.h
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src/client.h
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src/clientiface.cpp
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src/clientiface.h
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src/client/inputhandler.h
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src/client/joystick_controller.cpp
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src/client/joystick_controller.h
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src/clientmap.cpp
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