Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)

* Move KeyList & InputHandler from game.h to client/inputhandler.h

We have a header for inputs, move inputhandler class & related keylist object to it

Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined

* Pass clang-format on inputhandler.{cpp,h} (compatible)
This commit is contained in:
Loïc Blot
2017-05-13 11:05:16 +02:00
committed by GitHub
parent 5cb7f6a9b7
commit 9b8ca3a746
9 changed files with 284 additions and 365 deletions

View File

@@ -270,6 +270,7 @@ LOCAL_SRC_FILES := \
jni/src/settings.cpp \
jni/src/wieldmesh.cpp \
jni/src/client/clientlauncher.cpp \
jni/src/client/inputhandler.cpp \
jni/src/client/tile.cpp \
jni/src/client/joystick_controller.cpp \
jni/src/irrlicht_changes/static_text.cpp