Regenerate minetest.conf.example and translation file
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@@ -618,6 +618,13 @@
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# type: int min: 20 max: 4000
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# viewing_range = 100
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# Camera near plane distance in nodes, between 0 and 0.5
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# Most users will not need to change this.
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# Increasing can reduce artifacting on weaker GPUs.
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# 0.1 = Default, 0.25 = Good value for weaker tablets.
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# type: float min: 0 max: 0.5
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# near_plane = 0.1
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# Width component of the initial window size.
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# type: int
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# screen_w = 1024
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@@ -647,7 +654,7 @@
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# fov = 72
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# Field of view while zooming in degrees.
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# This requires the "zoom" privilege on the server.
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# Requires to be allowed by server-sided mods.
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# type: int min: 7 max: 160
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# zoom_fov = 15
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@@ -740,6 +747,10 @@
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# type: int min: 0 max: 255
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# crosshair_alpha = 255
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# Maximum number of recent chat items to show
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# type: int min: 3 max: 99
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# recent_chat_size = 6
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# Whether node texture animations should be desynchronized per mapblock.
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# type: bool
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# desynchronize_mapblock_texture_animation = true
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@@ -811,7 +822,7 @@
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# opaque_water = false
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# Textures on a node may be aligned either to the node or to the world.
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# The former mode sutis better things like machines, furniture, etc., while
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# The former mode suits better things like machines, furniture, etc., while
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# the latter makes stairs and microblocks fit surroundings better.
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# However, as this possibility is new, thus may not be used by older servers,
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# this option allows enforcing it for certain node types. Note though that
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@@ -863,6 +874,10 @@
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# type: int
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# tooltip_show_delay = 400
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# Append item name to tooltip.
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# type: bool
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# tooltip_append_itemname = false
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# Whether freetype fonts are used, requires freetype support to be compiled in.
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# type: bool
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# freetype = true
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@@ -936,6 +951,9 @@
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# type: float min: 0 max: 1
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# sound_volume = 0.7
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# type: bool
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# mute_sound = false
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#
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# Client
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#
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@@ -1146,7 +1164,7 @@
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# type: bool
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# enable_pvp = true
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# Enable mod channels.
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# Enable mod channels support.
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# type: bool
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# enable_mod_channels = false
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@@ -1666,11 +1684,10 @@
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# Map generation attributes specific to Mapgen v7.
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# 'ridges' enables the rivers.
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# 'biomerepeat' causes surface biomes to repeat in the floatlands.
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# Flags that are not specified in the flag string are not modified from the default.
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# Flags starting with 'no' are used to explicitly disable them.
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# type: flags possible values: mountains, ridges, floatlands, caverns, biomerepeat, nomountains, noridges, nofloatlands, nocaverns, nobiomerepeat
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# mgv7_spflags = mountains,ridges,nofloatlands,caverns,biomerepeat
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# type: flags possible values: mountains, ridges, floatlands, caverns, nomountains, noridges, nofloatlands, nocaverns
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# mgv7_spflags = mountains,ridges,nofloatlands,caverns
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# Y of mountain density gradient zero level. Used to shift mountains vertically.
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# type: int
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