Client-side autojump. Remove Android-only stepheight autojump (#7228)
Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature.
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@@ -111,6 +111,10 @@ always_fly_fast (Always fly and fast) bool true
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# mouse button.
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repeat_rightclick_time (Rightclick repetition interval) float 0.25
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# Automatically jump up single-node obstacles.
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# type: bool
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autojump (Automatic jumping) bool false
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# Prevent digging and placing from repeating when holding the mouse buttons.
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# Enable this when you dig or place too often by accident.
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safe_dig_and_place (Safe digging and placing) bool false
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