Fixed 5.4.0-dev build

This commit is contained in:
Elias Fleckenstein 2020-07-18 14:16:47 +02:00
parent ffe3c2ae0d
commit 83f59484d3
3 changed files with 8 additions and 11 deletions

View File

@ -100,13 +100,13 @@ Client::Client(
bool ipv6,
GameUI *game_ui
):
m_mesh_update_thread(this),
m_tsrc(tsrc),
m_shsrc(shsrc),
m_itemdef(itemdef),
m_nodedef(nodedef),
m_sound(sound),
m_event(event),
m_mesh_update_thread(this),
m_env(
new ClientMap(this, control, 666),
tsrc, this

View File

@ -691,21 +691,18 @@ public:
void extendedResourceCleanup();
// Basic initialisation
bool init(const std::string &map_dir, std::string *address,
u16 port,
const SubgameSpec &gamespec);
bool init(const std::string &map_dir, const std::string &address,
u16 port, const SubgameSpec &gamespec);
bool initSound();
bool createSingleplayerServer(const std::string &map_dir,
const SubgameSpec &gamespec, u16 port, std::string *address);
const SubgameSpec &gamespec, u16 port);
// Client creation
bool createClient(const std::string &playername,
const std::string &password, std::string *address, u16 port);
bool createClient(const GameStartData &start_data);
bool initGui();
// Client connection
bool connectToServer(const std::string &playername,
const std::string &password, std::string *address, u16 port,
bool connectToServer(const GameStartData &start_data,
bool *connect_ok, bool *aborted);
bool getServerContent(bool *aborted);
@ -857,7 +854,8 @@ public:
SoundMaker *soundmaker = nullptr;
ChatBackend *chat_backend = nullptr;
LogOutputBuffer m_chat_log_buf;
EventManager *eventmgr = nullptr;
QuicktuneShortcutter *quicktune = nullptr;
bool registration_confirmation_shown = false;

View File

@ -24,7 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_content.h"
#include "itemdef.h"
#include "nodedef.h"
#include "content_sao.h"
#include "server.h"
#include "inventory.h"
#include "log.h"