Wieldhand: Allow overriding the hand
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@@ -40,6 +40,7 @@ Player::Player(const char *name, IItemDefManager *idef):
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inventory.clear();
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inventory.addList("main", PLAYER_INVENTORY_SIZE);
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inventory.addList("hand", 1);
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InventoryList *craft = inventory.addList("craft", 9);
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craft->setWidth(3);
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inventory.addList("craftpreview", 1);
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