Change some rough/inappropriate language in comments (#9061)
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@@ -1801,7 +1801,7 @@ function default.spawn_falling_node(p, nodename)
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spawn_falling_node(p, nodename)
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end
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-- Horrible crap to support old code
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-- Horrible stuff to support old code
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-- Don't use this and never do what this does, it's completely wrong!
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-- (More specifically, the client and the C++ code doesn't get the group)
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function default.register_falling_node(nodename, texture)
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