Settings: Fix indents, chat_message_*. Update translations (#7580)

This commit is contained in:
SmallJoker
2018-07-25 18:07:11 +02:00
committed by Paramat
parent 7454deb1bf
commit 4b217411ea
3 changed files with 84 additions and 53 deletions

View File

@@ -96,6 +96,11 @@
# type: bool
# fixed_virtual_joystick = false
# (Android) Use virtual joystick to trigger "aux" button.
# If enabled, virtual joystick will also tap "aux" button when out of main circle.
# type: bool
# virtual_joystick_triggers_aux = false
# Enable joysticks
# type: bool
# enable_joysticks = false
@@ -465,7 +470,9 @@
### Filtering
# Use mip mapping to scale textures. May slightly increase performance.
# Use mip mapping to scale textures. May slightly increase performance,
# especially when using a high resolution texture pack.
# Gamma correct downscaling is not supported.
# type: bool
# mip_map = false
@@ -694,6 +701,10 @@
# texture_path =
# The rendering back-end for Irrlicht.
# A restart is required after changing this.
# Note: on Android, stick with OGLES1 if unsure! App may fail to start otherwise.
# On other platforms, OpenGL is recommended, and its the only driver with
# shader support currently.
# type: enum values: null, software, burningsvideo, direct3d8, direct3d9, opengl, ogles1, ogles2
# video_driver = opengl
@@ -1255,6 +1266,18 @@
# type: float
# server_map_save_interval = 5.3
# Set the maximum character length of a chat message sent by clients.
# type: int
# chat_message_max_size = 500
# Amount of messages a player may send per 10 seconds.
# type: float
# chat_message_limit_per_10sec = 10.0
# Kick players who sent more than X messages per 10 seconds.
# type: int
# chat_message_limit_trigger_kick = 50
### Physics
# type: float
@@ -1372,19 +1395,19 @@
# server_side_occlusion_culling = true
# Restricts the access of certain client-side functions on servers
# Combine these byteflags below to restrict more client-side features:
# Combine these byteflags below to restrict client-side features:
# LOAD_CLIENT_MODS: 1 (disable client mods loading)
# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_restriction_noderange)
# type: int
# csm_restriction_flags = 18
# csm_restriction_flags = 30
# If the CSM restriction for node range is enabled, get_node calls are limited
# to this distance from the player to the node.
# type: int
# csm_restriction_noderange = 8
# csm_restriction_noderange = 0
## Security
@@ -2695,15 +2718,17 @@
## Mapgen Valleys
# Map generation attributes specific to Mapgen Valleys.
# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
# it may interfere with delicately adjusted biomes.
# Flags that are not enabled are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers
# mg_valleys_spflags = altitude_chill,humid_rivers
# 'altitude_chill': Reduces heat with altitude.
# 'humid_rivers': Increases humidity around rivers and where water pools.
# 'vary_river_depth': If enabled, low humidity and high heat causes rivers
# to become shallower and occasionally dry.
# 'altitude_dry': Reduces humidity with altitude.
# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers, vary_river_depth, novary_river_depth, altitude_dry, noaltitude_dry
# mgvalleys_spflags = altitude_chill,humid_rivers,vary_river_depth,altitude_dry
# The altitude at which temperature drops by 20.
# The vertical distance over which heat drops by 20 if 'altitude_chill' is
# enabled. Also the vertical distance over which humidity drops by 10 if
# 'altitude_dry' is enabled.
# type: int
# mgvalleys_altitude_chill = 90