Working version before block send priorization update
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@@ -37,8 +37,11 @@ mapgen_heightmap_blocksize = 64
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mapgen_height_randmax = constant 70.0
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mapgen_height_randfactor = constant 0.6
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mapgen_height_base = linear 0 80 0
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mapgen_plants_amount = constant 1.0
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mapgen_plants_amount = 1.0
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# Set to true to enable creative mode (unlimited inventory)
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creative_mode = false
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# Player and object positions are sent at intervals specified by this
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objectdata_inverval = 0.2
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