Add support for dpi based HUD scaling
Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen
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@@ -140,6 +140,8 @@
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#crosshair_color = (255,255,255)
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# Cross alpha (opaqueness, between 0 and 255)
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#crosshair_alpha = 255
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# scale gui by a user specified value
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#gui_scaling = 1.0
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# Sensitivity multiplier
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#mouse_sensitivity = 0.2
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# Sound settings
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@@ -147,6 +149,9 @@
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#sound_volume = 0.7
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# Whether node texture animations should be desynchronized per MapBlock
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#desynchronize_mapblock_texture_animation = true
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# maximum percentage of current window to be used for hotbar
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# (usefull if you've there's something to be displayed right or left of hotbar)
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#hud_hotbar_max_width = 1.0
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# Texture filtering settings
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#mip_map = false
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#anisotropic_filter = false
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@@ -165,7 +170,7 @@
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#normalmaps_strength = 0.6
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# Strength of generated normalmaps
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#normalmaps_smooth = 1
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# Defines sampling step of texture (0 - 2)
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# Defines sampling step of texture (0 - 2)
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# Higher the value normal maps will be smoother
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#enable_parallax_occlusion = false
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# Scale of parallax occlusion effect
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