Normal maps generation on the fly.

Parallax mapping with slope information.
Overriding normal maps.
This commit is contained in:
RealBadAngel
2014-03-21 01:32:00 +01:00
parent f3d83a4516
commit 0dc1aec509
16 changed files with 735 additions and 434 deletions

View File

@@ -173,6 +173,14 @@
# Set to true to enable textures bumpmapping. Requires shaders enabled.
#enable_bumpmapping = false
# Set to true enables parallax occlusion mapping. Requires shaders enabled.
#generate_normalmaps = false
# Set to true enables on the fly normalmap generation (Emboss effect).
# Requires bumpmapping enabled.
#normalmaps_strength = 0.6
# Strength of generated normalmaps
#normalmaps_smooth = 1
# Defines sampling step of texture (0 - 2)
# Higher the value normal maps will be smoother
#enable_parallax_occlusion = false
# Scale of parallax occlusion effect
#parallax_occlusion_scale = 0.08