Player: Fix a deadlock triggered by previous commit 0e5e49736c
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@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "player.h"
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#include <fstream>
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#include "jthread/jmutexautolock.h"
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#include "util/numeric.h"
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#include "hud.h"
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#include "constants.h"
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@@ -241,6 +242,7 @@ void Player::deSerialize(std::istream &is, std::string playername)
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u32 Player::addHud(HudElement *toadd)
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{
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JMutexAutoLock lock(m_mutex);
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u32 id = getFreeHudID();
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if (id < hud.size())
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