Remove unused (de)serializeAttributes() methods
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@@ -290,16 +290,6 @@ namespace gui
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//! get the type of this skin
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virtual EGUI_SKIN_TYPE getType() const;
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//! Writes attributes of the object.
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//! Implement this to expose the attributes of your scene node animator for
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//! scripting languages, editors, debuggers or xml serialization purposes.
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virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const;
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//! Reads attributes of the object.
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//! Implement this to set the attributes of your scene node animator for
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//! scripting languages, editors, debuggers or xml deserialization purposes.
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0);
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//! gets the colors
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virtual void getColors(video::SColor* colors); // ::PATCH:
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