Armor textures support

This commit is contained in:
Elias Fleckenstein 2020-11-02 17:15:46 +01:00
parent 7cbe42b1dd
commit 00d51fbd56
3 changed files with 2 additions and 22 deletions

View File

@ -22,10 +22,10 @@ function core.send_colorized(message)
message = msg
end
local use_chat_color = core.settings:get("use_chat_color")
local use_chat_color = core.settings:get_bool("use_chat_color")
local color = core.settings:get("chat_color")
if color then
if use_chat_color and color then
local msg
if color == "rainbow" then
msg = core.rainbow(message)

View File

@ -2452,9 +2452,6 @@ PointedThing Game::updatePointedThing(
ClientEnvironment &env = client->getEnv();
ClientMap &map = env.getClientMap();
const NodeDefManager *nodedef = map.getNodeDefManager();
if (g_settings->getBool("killaura"))
handleKillaura(shootline.start, shootline.getLength());
runData.selected_object = NULL;
hud->pointing_at_object = false;
@ -2532,22 +2529,6 @@ PointedThing Game::updatePointedThing(
return result;
}
void Game::handleKillaura(v3f origin, f32 max_d)
{
ClientEnvironment &env = client->getEnv();
std::vector<DistanceSortedActiveObject> allObjects;
env.getActiveObjects(origin, max_d, allObjects);
for (const auto &allObject : allObjects) {
ClientActiveObject *obj = allObject.obj;
s16 id = obj->getId();
aabb3f selection_box;
if (! obj->getSelectionBox(&selection_box))
continue;
PointedThing pointed(id, v3f(0,0,0), v3s16(0,0,0), 0);
client->interact(INTERACT_START_DIGGING, pointed);
}
}
void Game::handlePointingAtNothing(const ItemStack &playerItem)
{
infostream << "Right Clicked in Air" << std::endl;

View File

@ -773,7 +773,6 @@ public:
PointedThing updatePointedThing(
const core::line3d<f32> &shootline, bool liquids_pointable,
bool look_for_object, const v3s16 &camera_offset);
void handleKillaura(v3f origin, f32 max_d);
void handlePointingAtNothing(const ItemStack &playerItem);
void handlePointingAtNode(const PointedThing &pointed,
const ItemStack &selected_item, const ItemStack &hand_item, f32 dtime);