sound effects added.
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a65cdddc41
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17
init.lua
17
init.lua
@ -11,6 +11,11 @@ Inventory = {
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{name = "cityscape:canned_food", chance = 4, min = 2, max = 5},
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}
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Noise = {
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random = "eating-brains",
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attack = "groan",
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}
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mobs:register_mob('zombies:1arm', {
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type = "monster",
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passive = false,
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@ -27,9 +32,7 @@ mobs:register_mob('zombies:1arm', {
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textures = Skins,
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blood_texture = "default_wood.png",
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makes_footstep_sound = true,
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-- sounds = {
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-- random = "mobs_treemonster",
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-- },
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sounds = Noise,
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walk_velocity = 2,
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run_velocity = 4,
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jump = true,
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@ -67,9 +70,7 @@ mobs:register_mob('zombies:crawler', {
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textures = Skins,
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blood_texture = "default_wood.png",
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makes_footstep_sound = true,
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-- sounds = {
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-- random = "mobs_treemonster",
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-- },
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sounds = Noise,
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walk_velocity = .5,
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run_velocity = 1,
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jump = true,
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@ -107,9 +108,7 @@ mobs:register_mob('zombies:normal', {
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textures = Skins,
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blood_texture = "default_wood.png",
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makes_footstep_sound = true,
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-- sounds = {
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-- random = "mobs_treemonster",
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-- },
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sounds = Noise,
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walk_velocity = 2,
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run_velocity = 4,
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jump = true,
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sounds/eating-brains.ogg
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sounds/eating-brains.ogg
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sounds/groan.ogg
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sounds/groan.ogg
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sounds/rattles.ogg
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sounds/rattles.ogg
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textures/zombie-base.psd
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textures/zombie-base.psd
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Before Width: | Height: | Size: 4.3 KiB |
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