made cityscapes a soft depend.
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parent
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@ -1,3 +1,3 @@
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default
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mobs
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cityscape
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cityscape?
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3
init.lua
3
init.lua
@ -8,7 +8,8 @@ Skins = {
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Inventory = {
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{name = "default:dirt", chance = 2, min = 3, max = 5},
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{name = "cityscape:canned_food", chance = 4, min = 2, max = 5},
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{name = "default:apple", chance = 4, min = 2, max = 5},
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{name = "default:clay_lump", chance = 10, min = 1, max = 4},
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}
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Noise = {
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