update pot textures and tweaks
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7a3b338ff9
commit
b76d50e416
@ -5,22 +5,27 @@ local default_can_dig = function(pos,player)
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return meta:get_inventory():is_empty("main")
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end
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fancy_gui = default.gui_bg..default.gui_bg_img..default.gui_slots
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xdecor.wood = default.node_sound_wood_defaults()
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xdecor.glass = default.node_sound_glass_defaults()
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xdecor.leaves = default.node_sound_leaves_defaults()
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xdecor.stone = default.node_sound_stone_defaults()
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xdecor.fancy_gui = default.gui_bg..default.gui_bg_img..default.gui_slots
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local default_inventory_size = 32
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local default_inventory_formspecs = {
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["8"]="size[8,6]"..fancy_gui..
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["8"]="size[8,6]"..xdecor.fancy_gui..
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"list[context;main;0,0;8,1;]"..
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"list[current_player;main;0,2;8,4;]",
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["16"]="size[8,7]"..fancy_gui..
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["16"]="size[8,7]"..xdecor.fancy_gui..
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"list[context;main;0,0;8,2;]"..
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"list[current_player;main;0,3;8,4;]",
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["24"]="size[8,8]"..fancy_gui..
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["24"]="size[8,8]"..xdecor.fancy_gui..
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"list[context;main;0,0;8,3;]"..
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"list[current_player;main;0,4;8,4;]",
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["32"]="size[8,9]"..fancy_gui..
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["32"]="size[8,9]"..xdecor.fancy_gui..
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"list[context;main;0,0.3;8,4;]"..
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"list[current_player;main;0,4.85;8,1;]"..
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"list[current_player;main;0,6.08;8,3;8]"..
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@ -35,6 +40,7 @@ end
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function xdecor.register(name, def)
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def.drawtype = def.drawtype or (def.node_box and "nodebox")
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def.paramtype = def.paramtype or "light"
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def.sounds = def.sounds or default.node_sound_defaults()
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if not (def.drawtype == "glasslike_framed"
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or def.drawtype == "glasslike_framed_optional"
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55
nodes.lua
55
nodes.lua
@ -1,22 +1,22 @@
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xdecor.register("barrel", {
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description = "Barrel", inventory = {size=24}, infotext = "Barrel",
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tiles = {"xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
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groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
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groups = {snappy=3}, sounds = xdecor.wood })
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xdecor.register("cabinet", {
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description = "Cabinet", inventory = {size=24}, infotext = "Cabinet",
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tiles = {"default_wood.png", "default_wood.png",
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"default_wood.png", "default_wood.png",
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"default_wood.png","xdecor_cabinet_front.png"},
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groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
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groups = {snappy=3}, sounds = xdecor.wood })
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xdecor.register("cabinet_half", {
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description = "Half Cabinet", inventory = {size=8}, infotext = "Half Cabinet",
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tiles = {"default_wood.png", "default_wood.png",
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"default_wood.png", "default_wood.png",
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"default_wood.png", "xdecor_cabinet_half_front.png"},
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groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
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node_box = {type="fixed", fixed={{-0.5, 0, -0.5, 0.5, 0.5, 0.5}}} })
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groups = {snappy=3}, sounds = xdecor.wood,
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node_box = xdecor.nodebox.slab_y(0.5, 0.5) })
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xdecor.register("candle", {
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description = "Candle", light_source = 12, drawtype = "torchlike",
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@ -43,12 +43,12 @@ xdecor.register("cardboard_box", {
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xdecor.register("cauldron", {
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description = "Cauldron", groups = {snappy=1},
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tiles = {{name="xdecor_cauldron_top_anim.png",
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animation={type="vertical_frames", length=3.0}},
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animation={type="vertical_frames", length=3.0}},
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"xdecor_cauldron_sides.png"} })
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xdecor.register("chair", {
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description = "Chair", tiles = {"xdecor_wood.png"},
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sounds = default.node_sound_wood_defaults(), groups = {snappy=3},
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sounds = xdecor.wood, groups = {snappy=3},
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node_box = {type="fixed", fixed={
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{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
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{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
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@ -58,13 +58,13 @@ xdecor.register("chair", {
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{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.1875}}} })
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xdecor.register("chandelier", {
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description = "Chandelier", drawtype = "plantlike", walkable = false,
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inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"},
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description = "Chandelier", drawtype = "plantlike", walkable = false,
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inventory_image = "xdecor_chandelier.png", tiles = {"xdecor_chandelier.png"},
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groups = {dig_immediate=3}, light_source = 14 })
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xdecor.register("coalstone_tile", {
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drawtype = "normal", description = "Coalstone Tile", tiles = {"xdecor_coalstone_tile.png"},
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groups = {snappy=2}, sounds = default.node_sound_stone_defaults() })
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groups = {snappy=2}, sounds = xdecor.stone })
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local curtaincolors = {"red"} -- add more curtains simply here
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for _, c in ipairs(curtaincolors) do
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@ -101,12 +101,12 @@ end
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xdecor.register("cushion", {
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description = "Cushion", tiles = {"xdecor_cushion.png"},
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groups = {snappy=3}, on_place = minetest.rotate_node,
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node_box = {type="fixed", fixed={{-0.5, -0.5, -0.5, 0.5, 0, 0.5}}} })
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node_box = xdecor.nodebox.slab_y(-0.5, 0.5) })
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xdecor.register("empty_shelf", {
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description = "Empty Shelf", inventory = {size=24}, infotext = "Empty Shelf",
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tiles = {"default_wood.png", "xdecor_empty_shelf.png"},
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groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
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groups = {snappy=3}, sounds = xdecor.wood })
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local fence_sbox = {type="fixed", fixed={-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}}
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xdecor.register("fence_wrought_iron", {
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@ -126,10 +126,12 @@ minetest.register_tool("xdecor:flint_steel", {
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inventory_image = "xdecor_flint_steel.png",
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tool_capabilities = {groupcaps={flamable={uses=65, maxlevel=1}}},
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type == "node" and minetest.get_node(pointed_thing.above).name == "air" then
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if pointed_thing.type == "node"
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and minetest.get_node(pointed_thing.above).name == "air" then
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if not minetest.is_protected(pointed_thing.above, user:get_player_name()) then
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minetest.set_node(pointed_thing.above, {name="xdecor:fire"})
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else minetest.chat_send_player(user:get_player_name(), "This area is protected!") end
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else
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minetest.chat_send_player(user:get_player_name(), "This area is protected!") end
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else return end
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itemstack:add_wear(65535/65)
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@ -154,7 +156,7 @@ xdecor.register("potted_"..f, {
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description = "Potted Flowers ("..f..")", walkable = false,
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groups = {dig_immediate=3},
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tiles = {"xdecor_"..f.."_pot.png"}, inventory_image = "xdecor_"..f.."_pot.png",
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drawtype = "plantlike", sounds = default.node_sound_leaves_defaults() })
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drawtype = "plantlike", sounds = xdecor.leaves })
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minetest.register_craft({
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type = "shapeless", output = "xdecor:potted_"..f.." 2",
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@ -166,12 +168,11 @@ xdecor.register("painting", {
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tiles = {"xdecor_painting.png"}, inventory_image = "xdecor_painting.png",
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paramtype2 = "wallmounted", legacy_wallmounted = true, walkable = false,
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wield_image = "xdecor_painting.png", selection_box = {type = "wallmounted"},
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groups = {dig_immediate=3, attached_node=1},
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sounds = default.node_sound_wood_defaults() })
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groups = {dig_immediate=3, attached_node=1} })
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xdecor.register("plant_pot", {
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description = "Plant Pot", groups = {snappy=3},
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tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_sides.png"} })
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tiles = {"xdecor_plant_pot_top.png", "xdecor_plant_pot_bottom.png", "xdecor_plant_pot_sides.png"} })
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xdecor.register("metal_cabinet", {
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description = "Metal Cabinet", inventory = {size=24},
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@ -182,12 +183,12 @@ xdecor.register("metal_cabinet", {
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xdecor.register("moonbrick", {
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drawtype = "normal", description = "Moonbrick", tiles = {"xdecor_moonbrick.png"},
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groups = {snappy=2}, sounds = default.node_sound_stone_defaults() })
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groups = {snappy=2}, sounds = xdecor.stone })
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xdecor.register("multishelf", {
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description = "Multi Shelf", inventory = {size=24}, infotext = "Multi Shelf",
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tiles = {"default_wood.png", "xdecor_multishelf.png"},
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groups = {snappy=3}, sounds = default.node_sound_wood_defaults() })
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groups = {snappy=3}, sounds = xdecor.wood })
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local rope_sbox = {type="fixed", fixed={-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}}
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xdecor.register("rope", {
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@ -203,16 +204,16 @@ xdecor.register("stereo", {
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"xdecor_stereo_back.png", "xdecor_stereo_front.png"} })
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xdecor.register("stone_rune", {
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description = "Stone Rune", tiles = {"xdecor_stone_rune.png"}, drawtype = "normal",
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groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
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description = "Stone Rune", tiles = {"xdecor_stone_rune.png"},
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drawtype = "normal", groups = {snappy=3}, sounds = xdecor.stone })
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xdecor.register("stone_tile", {
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description = "Stone Tile", tiles = {"xdecor_stone_tile.png"}, drawtype = "normal",
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groups = {snappy=3}, sounds = default.node_sound_stone_defaults() })
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description = "Stone Tile", tiles = {"xdecor_stone_tile.png"},
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drawtype = "normal", groups = {snappy=3}, sounds = xdecor.stone })
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xdecor.register("table", {
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description = "Table", tiles = {"xdecor_wood.png"},
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groups = {snappy=3}, sounds = default.node_sound_wood_defaults(),
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groups = {snappy=3}, sounds = xdecor.wood,
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node_box = {type="fixed", fixed={
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{-0.5, 0.4, -0.5, 0.5, 0.5, 0.5},
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{-0.15, -0.5, -0.15, 0.15, 0.4, 0.15}}} })
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@ -231,8 +232,8 @@ xdecor.register("tv", {
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xdecor.register("woodframed_glass", {
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description = "Wood Framed Glass", drawtype = "glasslike_framed",
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tiles = {"xdecor_framed_glass.png", "xdecor_framed_glass_detail.png"},
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groups = {snappy=3}, sounds = default.node_sound_glass_defaults() })
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groups = {snappy=3}, sounds = xdecor.glass })
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xdecor.register("wood_tile", {
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description = "Wood Tile", tiles = {"xdecor_wood_tile.png"}, drawtype = "normal",
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groups = {snappy=2, wood=1}, sounds = default.node_sound_wood_defaults() })
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description = "Wood Tile", tiles = {"xdecor_wood_tile.png"},
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drawtype = "normal", groups = {snappy=2, wood=1}, sounds = xdecor.wood })
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BIN
textures/xdecor_plant_pot_bottom.png
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BIN
textures/xdecor_plant_pot_bottom.png
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After Width: | Height: | Size: 245 B |
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@ -27,7 +27,7 @@ local function xconstruct(pos)
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end
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nodebtn = table.concat(nodebtn)
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meta:set_string("formspec", "size[8,7;]"..fancy_gui..
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meta:set_string("formspec", "size[8,7;]"..xdecor.fancy_gui..
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"label[0,0;Cut your material into...]"..
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nodebtn..
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"label[0,1.5;Input]"..
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