Add Wood Frame

This commit is contained in:
kilbith 2015-09-27 14:35:20 +02:00
parent d8a4f8e758
commit 6e63b7750b
9 changed files with 19 additions and 2 deletions

View File

@ -6,7 +6,7 @@ function hive.construct(pos)
local xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
local formspec = "size[8,5;]"..xbg..
"label[1.35,0;Bees are making honey\nwith pollen around...]image[6,0;1,1;xdecor_bee.png]image[5,0;1,1;hive_layout.png]list[current_name;honey;5,0;1,1;]list[current_player;main;0,1.35;8,4;]"
"label[1.35,0;Bees are making honey\nwith pollen around...]image[6,0;1,1;hive_bee.png]image[5,0;1,1;hive_layout.png]list[current_name;honey;5,0;1,1;]list[current_player;main;0,1.35;8,4;]"
meta:set_string("formspec", formspec)
meta:set_string("infotext", "Artificial Hive")

View File

@ -513,6 +513,23 @@ xdecor.register("tv", {
}
})
xpanes.register_pane("wood_frame", {
description = "Wood Frame",
tiles = {"xdecor_wood_frame.png"},
drawtype = "airlike",
paramtype = "light",
textures = {"xdecor_wood_frame.png", "xdecor_wood_frame.png", "xpanes_space.png"},
inventory_image = "xdecor_wood_frame.png",
wield_image = "xdecor_wood_frame.png",
groups = {choppy=3, pane=1, flammable=3},
sounds = default.node_sound_wood_defaults(),
recipe = {
{"group:wood", "group:stick", "group:wood"},
{"group:stick", "group:stick", "group:stick"},
{"group:wood", "group:stick", "group:wood"}
}
})
xdecor.register("woodframed_glass", {
description = "Wood Framed Glass",
drawtype = "glasslike_framed",

View File

Before

Width:  |  Height:  |  Size: 290 B

After

Width:  |  Height:  |  Size: 290 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 338 B

After

Width:  |  Height:  |  Size: 235 B

View File

Before

Width:  |  Height:  |  Size: 157 B

After

Width:  |  Height:  |  Size: 157 B

View File

Before

Width:  |  Height:  |  Size: 192 B

After

Width:  |  Height:  |  Size: 192 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 240 B

After

Width:  |  Height:  |  Size: 236 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 255 B

View File

@ -55,7 +55,7 @@ function worktable.construct(pos)
inv:set_size("hammer", 1)
local formspec = "size[8,7;]"..xbg..
"list[context;forms;4,0;4,3;]label[0.95,1.23;Cut]box[-0.05,1;2.05,0.9;#555555]image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]label[0.95,2.23;Repair]box[-0.05,2;2.05,0.9;#555555]image[0,1;1,1;xdecor_saw.png]image[0,2;1,1;xdecor_anvil.png]image[3,2;1,1;hammer_layout.png]list[current_name;input;2,1;1,1;]list[current_name;tool;2,2;1,1;]list[current_name;hammer;3,2;1,1;]button[0,0;2,1;craft;Crafting]button[2,0;2,1;storage;Storage]list[current_player;main;0,3.25;8,4;]"
"list[context;forms;4,0;4,3;]label[0.95,1.23;Cut]box[-0.05,1;2.05,0.9;#555555]image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]label[0.95,2.23;Repair]box[-0.05,2;2.05,0.9;#555555]image[0,1;1,1;worktable_saw.png]image[0,2;1,1;worktable_anvil.png]image[3,2;1,1;hammer_layout.png]list[current_name;input;2,1;1,1;]list[current_name;tool;2,2;1,1;]list[current_name;hammer;3,2;1,1;]button[0,0;2,1;craft;Crafting]button[2,0;2,1;storage;Storage]list[current_player;main;0,3.25;8,4;]"
meta:set_string("formspec", formspec)
meta:set_string("infotext", "Work Table")