Alexander Weber
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ee47ad7c6f
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new method process:get_hud_message()
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2017-07-07 22:49:49 +02:00 |
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Alexander Weber
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a8ee03d8e4
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bugfix: proper process the case a node is not allowed to be processed
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2017-07-07 19:20:36 +02:00 |
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Alexander Weber
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c47cc454d1
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hooks changed
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2017-07-07 19:03:47 +02:00 |
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Alexander Weber
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f7f3ccfba2
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add setting for max player distance
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2017-07-07 18:25:05 +02:00 |
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Alexander Weber
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82847c2ae1
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moved leaves handling to new method. Add pipeline size to HUD output
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2017-07-07 18:13:03 +02:00 |
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Alexander Weber
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ccd4cc801b
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change get_delay_time interface
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2017-07-07 01:54:29 +02:00 |
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Alexander Weber
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c8749d04ae
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show next coordinates in HUD
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2017-07-07 01:47:17 +02:00 |
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Alexander Weber
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9d687d1119
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add some hooks
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2017-07-07 01:28:53 +02:00 |
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Alexander Weber
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df5c5c4a35
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rework to objects style
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2017-07-07 01:00:52 +02:00 |
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Alexander Weber
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b6af164c3b
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restrict max distance to player = 100
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2017-07-06 19:04:51 +02:00 |
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Alexander Weber
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2f72989d02
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change to on_dieplayer
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2017-07-06 14:02:17 +02:00 |
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Alexander Weber
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07d5a02b8a
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added stop woodcutting on respawn
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2017-07-06 13:59:58 +02:00 |
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Alexander Weber
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2dfc56ee6e
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HUD message added
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2017-07-06 13:44:37 +02:00 |
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Alexander Weber
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b72cf236df
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ignore bush leaves, work with real_trees, some adjustments
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2017-07-06 00:52:48 +02:00 |
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Alexander Weber
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b8c71a4c90
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Initial version
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2017-07-05 22:55:01 +02:00 |
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