fix reversed messages; disable process when player turns chopping off or leaves server
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parent
5f43976b7a
commit
c5d4534014
13
init.lua
13
init.lua
@ -393,16 +393,21 @@ minetest.register_chatcommand("toggle_woodcutting", {
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if is_currently_disabled then
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if is_currently_disabled then
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disabled_by_player[player_name] = nil
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disabled_by_player[player_name] = nil
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mod_storage:set_string(player_name .. "_disabled", "")
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mod_storage:set_string(player_name .. "_disabled", "")
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return true, "Woodcutting is now disabled."
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return true, "Woodcutting is now enabled."
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else
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else
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disabled_by_player[player_name] = true
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disabled_by_player[player_name] = true
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mod_storage:set_string(player_name .. "_disabled", "true")
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mod_storage:set_string(player_name .. "_disabled", "true")
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return true, "Woodcutting is now enabled."
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local process = woodcutting.get_process(player_name)
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if process then
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process:stop_process()
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end
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return true, "Woodcutting is now disabled."
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end
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end
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end
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end
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})
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})
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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-- load player settings
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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if mod_storage:get_string(player_name .. "_disabled") == "true" then
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if mod_storage:get_string(player_name .. "_disabled") == "true" then
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disabled_by_player[player_name] = true
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disabled_by_player[player_name] = true
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@ -412,4 +417,8 @@ end)
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minetest.register_on_leaveplayer(function(player)
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minetest.register_on_leaveplayer(function(player)
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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disabled_by_player[player_name] = nil
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disabled_by_player[player_name] = nil
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local process = woodcutting.get_process(player_name)
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if process then
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process:stop_process()
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end
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end)
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end)
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