Fix error when 'default' is disabled (#28)
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default?
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14
init.lua
14
init.lua
@ -631,14 +631,16 @@ wielded_light.register_player_lightstep(function (player)
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end)
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end)
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-- Register helper nodes
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-- Register helper nodes
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local water_name = "default:water_source"
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if minetest.get_modpath("hades_core") then
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water_name = "hades_core:water_source"
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end
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wielded_light.register_lightable_node("air", nil, "")
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wielded_light.register_lightable_node("air", nil, "")
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wielded_light.register_lightable_node(water_name, nil, "water_")
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if minetest.get_modpath("default") then
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wielded_light.register_lightable_node("default:water_source", nil, "water_")
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wielded_light.register_lightable_node("default:river_water_source", nil, "river_water_")
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wielded_light.register_lightable_node("default:river_water_source", nil, "river_water_")
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elseif minetest.get_modpath("hades_core") then
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wielded_light.register_lightable_node("hades_core:water_source", nil, "water_")
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else
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error_log("Not running in a supported game, lightable water disabled")
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end
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---TEST
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---TEST
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--wielded_light.register_item_light('default:dirt', 14)
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--wielded_light.register_item_light('default:dirt', 14)
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