vehicle_mash/mese_purple.lua
2015-05-21 19:56:20 -04:00

39 lines
940 B
Lua
Executable File

local name = "mesecar_purple"
local definition = {
description = "Mesecar purple",
collisionbox = {-0.75, -0.75, -0.75, 0.75, 0.75, 0.75},
onplace_position_adj = 0.25,
is_boat = false,
player_rotation = {x=0,y=90,z=0},
driver_attach_at = {x=-2.1,y=3,z=0},
number_of_passengers = 0,
passenger_attach_at = {x=0,y=0,z=0},
passenger_eye_offset = {x=0, y=0, z=0},
inventory_image = "mesecar_car2front.png",
wield_image = "mesecar_car2front.png",
wield_scale = {x=1, y=1, z=1},
visual = "cube",
mesh = "",
textures = {
"mesecar_car2top.png",
"mesecar_carbase.png",
"mesecar_car2front.png",
"mesecar_car2back.png",
"mesecar_car2leftside.png",
"mesecar_car2rightside.png"
},
visual_size = {x=1, y=1},
stepheight = 0.6,
max_speed_forward = 20,
max_speed_reverse = 10,
accel = 2,
braking = 4,
turn_speed = 2,
drop_on_destroy = "",
recipe = {}
}
vehicle_mash:register_vehicle("vehicle_mash:"..name, definition)