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README.md
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README.md
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***Vehicles_mash***
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- version: 1.2
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- by blert2112
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A merge of all the vehicles from:
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- "Cars" by Radoslaw Slowik
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- "Mesecars" by paramat
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- "Car" by Esteban
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- "Boats" by PilzAdam
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- 26 vehicles currently
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- Disable vehicles by commenting out it's 'dofile' line in init.lua
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- Adding new vehicles is a simple matter of:
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- create, and name appropriately, a new .lua file for the vehicle based on one of the existing ones
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- change settings in the file you created to reflect the new vehicle
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- add a new line to init.lua to load the vehicle 'dofile(minetest.get_modpath("vehicle_mash").."/NAME_OF_VEHICLE.lua")'
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***Installation***
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- rename folder to "vehicle_mash" if necessary
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***License***
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All licenses of previous works, of course, apply. (see credits below)
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As far as the work I did... It's really just a fork of a fork of a fork of a fork, tossed it all into a blender and spun it on puree for a bit. Baked it for a while and set it on the counter to cool. What I mean is, make what you will of it, it matters not to me.
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***Dependencies***
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- Default
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***To Do***
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- make little guy sit straight forward
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- crafting
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***Change Log***
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v1.2 5/1/2015
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- added boats
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@ -38,7 +38,7 @@ v1.1 4/25/2015
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- car won't come to a complete stop (fixed)
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v1.0 4/24/2015
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- first release
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***CREDIT WHERE CREDIT IS DUE***
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- F1 and 126R cars from: "Cars" by Radoslaw Slowik
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- https://forum.minetest.net/viewtopic.php?f=9&t=8698
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