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blert2112 2015-05-01 01:36:59 -04:00
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***Vehicles_mash***
- version: 1.2
- by blert2112
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A merge of all the vehicles from:
- "Cars" by Radoslaw Slowik
- "Mesecars" by paramat
- "Car" by Esteban
- "Boats" by PilzAdam
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- 26 vehicles currently
- Disable vehicles by commenting out it's 'dofile' line in init.lua
- Adding new vehicles is a simple matter of:
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- create, and name appropriately, a new .lua file for the vehicle based on one of the existing ones
- change settings in the file you created to reflect the new vehicle
- add a new line to init.lua to load the vehicle 'dofile(minetest.get_modpath("vehicle_mash").."/NAME_OF_VEHICLE.lua")'
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***Installation***
- rename folder to "vehicle_mash" if necessary
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***License***
All licenses of previous works, of course, apply. (see credits below)
As far as the work I did... It's really just a fork of a fork of a fork of a fork, tossed it all into a blender and spun it on puree for a bit. Baked it for a while and set it on the counter to cool. What I mean is, make what you will of it, it matters not to me.
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***Dependencies***
- Default
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***To Do***
- make little guy sit straight forward
- crafting
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***Change Log***
v1.2 5/1/2015
- added boats
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- car won't come to a complete stop (fixed)
v1.0 4/24/2015
- first release
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***CREDIT WHERE CREDIT IS DUE***
- F1 and 126R cars from: "Cars" by Radoslaw Slowik
- https://forum.minetest.net/viewtopic.php?f=9&t=8698