vehicle_mash/red.lua

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2015-04-24 21:59:10 -04:00
cars:register_car("cars:car_red", {
description = "Car: red",
inventory_image = "inv_car_red.png",
wield_image = "inv_car_red.png",
wield_scale = {x=1, y=1, z=1},
visual = "mesh",
mesh = "car.x",
visual_size = {x=1.3, y=1.3},
textures = {"car_red.png"},
stepheight = 1.1, -- Stepheight, 0.6 = climb slabs, 1.1 = climb nodes
max_speed_forward = 20,
max_speed_reverse = 10,
accel = 2,
braking = 4,
turn_speed = 2,
collisionbox = {-1.5, -0, -1.5, 1.5, 1, 1.5},
})