2015-05-21 19:56:20 -04:00

32 lines
768 B
Lua
Executable File

local name = "boat"
local definition = {
description = "Boat",
collisionbox = {-0.5, -0.4, -0.5, 0.5, 0.3, 0.5},
onplace_position_adj = 0,
is_boat = true,
player_rotation = {x=0,y=0,z=0},
driver_attach_at = {x=0,y=11,z=-3},
number_of_passengers = 0,
passenger_attach_at = {x=0,y=0,z=0},
passenger_eye_offset = {x=0, y=0, z=0},
inventory_image = "boat_inventory.png",
wield_image = "boat_wield.png",
wield_scale = {x=1, y=1, z=1},
visual = "mesh",
mesh = "boat.x",
textures = {"default_wood.png"},
visual_size = {x=1, y=1},
stepheight = 0,
max_speed_forward = 10,
max_speed_reverse = 5,
accel = 1,
braking = 1,
turn_speed = 2,
drop_on_destroy = "default:wood 3",
recipe = {}
}
vehicle_mash:register_vehicle("vehicle_mash:"..name, definition)