Add Spanish translation (#19)

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David Leal 2023-09-06 15:49:43 -06:00 committed by GitHub
parent cbeb67ba8f
commit 8ace6437bc
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32 changed files with 102 additions and 56 deletions

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local name = "boat"
local definition = ...
local craft_check = minetest.settings:get_bool("vehicle_mash.enable_crafts")
definition.description = "BoatA"
definition.description = vehicle_mash.S("BoatA")
definition.inventory_image = "boat_inventory.png"
definition.wield_image = "boat_wield.png"
definition.mesh = "boats_boat.obj"

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local name = "rowboat"
local definition = ...
local craft_check = minetest.settings:get_bool("vehicle_mash.enable_crafts")
definition.description = "Rowboat"
definition.description = vehicle_mash.S("Rowboat")
definition.inventory_image = "rowboat_inventory.png"
definition.wield_image = "rowboat_wield.png"
definition.mesh = "rowboat.x"

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local name = "car_black"
local definition = ...
definition.description = "Black car"
definition.description = vehicle_mash.S("Black car")
definition.inventory_image = "inv_car_black.png"
definition.wield_image = "inv_car_black.png"
definition.textures = {"car_black.png"}

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local name = "car_blue"
local definition = ...
definition.description = "Blue car"
definition.description = vehicle_mash.S("Blue car")
definition.inventory_image = "inv_car_blue.png"
definition.wield_image = "inv_car_blue.png"
definition.textures = {"car_blue.png"}

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local name = "car_brown"
local definition = ...
definition.description = "Brown car"
definition.description = vehicle_mash.S("Brown car")
definition.inventory_image = "inv_car_brown.png"
definition.wield_image = "inv_car_brown.png"
definition.textures = {"car_brown.png"}

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local name = "car_cyan"
local definition = ...
definition.description = "Cyan car"
definition.description = vehicle_mash.S("Cyan car")
definition.inventory_image = "inv_car_cyan.png"
definition.wield_image = "inv_car_cyan.png"
definition.textures = {"car_cyan.png"}

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local name = "car_dark_green"
local definition = ...
definition.description = "Dark green car"
definition.description = vehicle_mash.S("Dark green car")
definition.inventory_image = "inv_car_dark_green.png"
definition.wield_image = "inv_car_dark_green.png"
definition.textures = {"car_dark_green.png"}

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local name = "car_dark_grey"
local definition = ...
definition.description = "Dark grey car"
definition.description = vehicle_mash.S("Dark grey car")
definition.inventory_image = "inv_car_dark_grey.png"
definition.wield_image = "inv_car_dark_grey.png"
definition.textures = {"car_dark_grey.png"}

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local name = "car_green"
local definition = ...
definition.description = "Green car"
definition.description = vehicle_mash.S("Green car")
definition.inventory_image = "inv_car_green.png"
definition.wield_image = "inv_car_green.png"
definition.textures = {"car_green.png"}

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local name = "car_grey"
local definition = ...
definition.description = "Grey car"
definition.description = vehicle_mash.S("Grey car")
definition.inventory_image = "inv_car_grey.png"
definition.wield_image = "inv_car_grey.png"
definition.textures = {"car_grey.png"}

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local name = "car_hot_rod"
local definition = ...
definition.description = "Hot Rod car"
definition.description = vehicle_mash.S("Hot Rod car")
definition.inventory_image = "inv_car_red.png"
definition.wield_image = "inv_car_red.png"
definition.textures = {"hot_rod.png"}

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local name = "car_magenta"
local definition = ...
definition.description = "Magenta car"
definition.description = vehicle_mash.S("Magenta car")
definition.inventory_image = "inv_car_magenta.png"
definition.wield_image = "inv_car_magenta.png"
definition.textures = {"car_magenta.png"}

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local name = "car_nyan_ride"
local definition = ...
definition.description = "Nyan Ride car"
definition.description = vehicle_mash.S("Nyan Ride car")
definition.inventory_image = "inv_car_pink.png"
definition.wield_image = "inv_car_pink.png"
definition.textures = {"nyan_ride.png"}

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local name = "car_oerkki_bliss"
local definition = ...
definition.description = "Oerkki Bliss car"
definition.description = vehicle_mash.S("Oerkki Bliss car")
definition.inventory_image = "inv_car_black.png"
definition.wield_image = "inv_car_black.png"
definition.textures = {"oerkki_bliss.png"}

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local name = "car_orange"
local definition = ...
definition.description = "Orange car"
definition.description = vehicle_mash.S("Orange car")
definition.inventory_image = "inv_car_orange.png"
definition.wield_image = "inv_car_orange.png"
definition.textures = {"car_orange.png"}

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local name = "car_pink"
local definition = ...
definition.description = "Pink car"
definition.description = vehicle_mash.S("Pink car")
definition.inventory_image = "inv_car_pink.png"
definition.wield_image = "inv_car_pink.png"
definition.textures = {"car_pink.png"}

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local name = "car_red"
local definition = ...
definition.description = "Red car"
definition.description = vehicle_mash.S("Red car")
definition.inventory_image = "inv_car_red.png"
definition.wield_image = "inv_car_red.png"
definition.textures = {"car_red.png"}

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local name = "car_road_master"
local definition = ...
definition.description = "Road Master car"
definition.description = vehicle_mash.S("Road Master car")
definition.inventory_image = "inv_car_brown.png"
definition.wield_image = "inv_car_brown.png"
definition.textures = {"road_master.png"}

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local name = "car_violet"
local definition = ...
definition.description = "Violet car"
definition.description = vehicle_mash.S("Violet car")
definition.inventory_image = "inv_car_violet.png"
definition.wield_image = "inv_car_violet.png"
definition.textures = {"car_violet.png"}

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local name = "car_white"
local definition = ...
definition.description = "White car"
definition.description = vehicle_mash.S("White car")
definition.inventory_image = "inv_car_white.png"
definition.wield_image = "inv_car_white.png"
definition.textures = {"car_white.png"}

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local name = "car_yellow"
local definition = ...
definition.description = "Yellow car"
definition.description = vehicle_mash.S("Yellow car")
definition.inventory_image = "inv_car_yellow.png"
definition.wield_image = "inv_car_yellow.png"
definition.textures = {"car_yellow.png"}

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local name = "hover_blue"
local definition = ...
definition.description = "Blue hovercraft"
definition.description = vehicle_mash.S("Blue hovercraft")
definition.inventory_image = "hovercraft_blue_inv.png"
definition.wield_image = "hovercraft_blue_inv.png"
definition.textures = {"hovercraft_blue.png"}

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local name = "hover_green"
local definition = ...
definition.description = "Green hovercraft"
definition.description = vehicle_mash.S("Green hovercraft")
definition.inventory_image = "hovercraft_green_inv.png"
definition.wield_image = "hovercraft_green_inv.png"
definition.textures = {"hovercraft_green.png"}

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local name = "hover_red"
local definition = ...
definition.description = "Red hovercraft"
definition.description = vehicle_mash.S("Red hovercraft")
definition.inventory_image = "hovercraft_red_inv.png"
definition.wield_image = "hovercraft_red_inv.png"
definition.textures = {"hovercraft_red.png"}

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local name = "hover_yellow"
local definition = ...
definition.description = "Yellow hovercraft"
definition.description = vehicle_mash.S("Yellow hovercraft")
definition.inventory_image = "hovercraft_yellow_inv.png"
definition.wield_image = "hovercraft_yellow_inv.png"
definition.textures = {"hovercraft_yellow.png"}

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vehicle_mash = { }
vehicle_mash = {
S = minetest.get_translator(minetest.get_current_modname())
}
-- Fix `player_api` eye height model if desired
if minetest.settings:get_bool("vehicle_mash.player_api_fix") == true or minetest.settings:get_bool("vehicle_mash.player_api_fix") == nil

35
locale/template.txt Normal file
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# textdomain: vehicle_mash
Motor=
Tire=
Wind Shield=
Car battery=
BoatA=
Rowboat=
Black car=
Blue car=
Brown car=
Cyan car=
Dark green car=
Dark grey car=
Green car=
Grey car=
Hot Rod car=
Magenta car=
Nyan Ride car=
Oerkki Bliss car=
Orange car=
Pink car=
Red car=
Road Master car=
Violet car=
White car=
Yellow car=
Blue hovercraft=
Green hovercraft=
Red hovercraft=
Yellow hovercraft=
Blue Mesecar=
Pink Mesecar=
Purple Mesecar=
Yellow Mesecar=

35
locale/vehicle_mash.es.tr Normal file
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# textdomain: vehicle_mash
Motor=Motor
Tire=Lanta
Wind Shield=
Car battery=Batería de Carro
BoatA=BoteA
Rowboat=Bote de remos
Black car=Carro negro
Blue car=Carro azul
Brown car=Carro cáfe
Cyan car=Carro celeste
Dark green car=Carro verde oscuro
Dark grey car=Carro gris oscuro
Green car=Carro verde
Grey car=Carro gris
Hot Rod car=Carro de carreras
Magenta car=Carro magenta
Nyan Ride car=Carro de Nyan
Oerkki Bliss car=Carro de Oerkki
Orange car=Carro naranja
Pink car=Carro rosa
Red car=Carro rojo
Road Master car=Carro Maestro
Violet car=Carro violeta
White car=Carro blanco
Yellow car=Carro amarillo
Blue hovercraft=Aerodeslizador azul
Green hovercraft=Aerodeslizador verde
Red hovercraft=Aerodeslizador rojo
Yellow hovercraft=Aerodeslizador amarillo
Blue Mesecar=Carro de Mese azul
Pink Mesecar=Carro de Mese Rosa
Purple Mesecar=Carro de Mese Morado
Yellow Mesecar=Carro de Mese amarillo

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local name = "mesecar_blue"
local definition = ...
definition.description = "Blue Mesecar"
definition.description = vehicle_mash.S("Blue Mesecar")
definition.inventory_image = "mesecar_car1front.png"
definition.wield_image = "mesecar_car1front.png"
definition.textures = {

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local name = "mesecar_pink"
local definition = ...
definition.description = "Pink Mesecar"
definition.description = vehicle_mash.S("Pink Mesecar")
definition.inventory_image = "mesecar_car3front.png"
definition.wield_image = "mesecar_car3front.png"
definition.textures = {

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local name = "mesecar_purple"
local definition = ...
definition.description = "Purple Mesecar"
definition.description = vehicle_mash.S("Purple Mesecar")
definition.inventory_image = "mesecar_car2front.png"
definition.wield_image = "mesecar_car2front.png"
definition.textures = {

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local name = "mesecar_yellow"
local definition = ...
definition.description = "Yellow Mesecar"
definition.description = vehicle_mash.S("Yellow Mesecar")
definition.inventory_image = "mesecar_car4front.png"
definition.wield_image = "mesecar_car4front.png"
definition.textures = {