Collision box adjustment
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@ -3,7 +3,7 @@ local name = "car_black"
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local definition = {
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description = "Black car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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2
blue.lua
2
blue.lua
@ -3,7 +3,7 @@ local name = "car_blue"
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local definition = {
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description = "Blue car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_brown"
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local definition = {
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description = "Brown car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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2
cyan.lua
2
cyan.lua
@ -3,7 +3,7 @@ local name = "car_cyan"
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local definition = {
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description = "Cyan car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_dark_green"
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local definition = {
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description = "Dark green car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_dark_grey"
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local definition = {
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description = "Dark grey car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_green"
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local definition = {
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description = "Green car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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2
grey.lua
2
grey.lua
@ -3,7 +3,7 @@ local name = "car_grey"
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local definition = {
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description = "Grey car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_hot_rod"
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local definition = {
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description = "Hot Rod car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_magenta"
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local definition = {
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description = "Magenta car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_nyan_ride"
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local definition = {
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description = "Nyan Ride car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_oerkki_bliss"
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local definition = {
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description = "Oerkki Bliss car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_orange"
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local definition = {
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description = "Orange car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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2
pink.lua
2
pink.lua
@ -3,7 +3,7 @@ local name = "car_pink"
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local definition = {
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description = "Pink car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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2
red.lua
2
red.lua
@ -3,7 +3,7 @@ local name = "car_red"
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local definition = {
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description = "Red car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_road_master"
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local definition = {
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description = "Road Master car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_violet"
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local definition = {
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description = "Violet car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_white"
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local definition = {
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description = "White car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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@ -3,7 +3,7 @@ local name = "car_yellow"
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local definition = {
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description = "Yellow car",
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collisionbox = {-1.6, -0.05, -1.3, 1.0, 1, 0.5},
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collisionbox = {-0.4, -0.05, -0.4, 0.4, 1.5, 0.4},
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onplace_position_adj = -0.45,
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is_boat = false,
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player_rotation = {x=0,y=90,z=0},
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