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Lua
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2015-04-24 21:59:10 -04:00
cars:register_car("cars:car_f1", {
description = "Car: f1",
inventory_image = "car_f1_inventory.png",
wield_image = "car_f1_wield.png",
wield_scale = {x=1, y=1, z=1},
visual = "mesh",
mesh = "car_f1.x",
visual_size = {x=2, y=2},
textures = {"car_f1.png"},
stepheight = 0.6, -- Stepheight, 0.6 = climb slabs, 1.1 = climb nodes
max_speed_forward = 20,
max_speed_reverse = 10,
accel = 2,
braking = 4,
turn_speed = 2,
collisionbox = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2},
})