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10 Commits

Author SHA1 Message Date
whosit
43cf0d8e7e
Fix error when clicking unknown item in the recipe (#255)
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2024-12-09 17:40:40 +01:00
randomei
e132a17523
Russian locale update (#253) 2024-11-26 17:49:43 +01:00
1F616EMO~nya
e071a01372
Giveme form: Respect stack_max (#250) 2024-08-25 13:36:13 +02:00
luk3yx
1547ebcdd4
Make waypoints usable from lite mode (#251) 2024-08-13 20:00:49 +02:00
SmallJoker
16265dca2d Item names: fix HUD deprecation warning 2024-07-18 20:45:24 +02:00
Niklp
235fa841dd
Replace deprecated meta:set_string(*, nil) call 2024-06-29 16:52:32 +02:00
Niklp
2c9449b6e7 Categories: Remove not_in_creative_inventory items
`unified_inventory.is_itemdef_listable` already prevents such items
being listed. They are not needed, thus removing them from the
categories in the first place does make sense.

Co-authored-by: SmallJoker <mk939@ymail.com>
2024-03-23 12:31:04 +01:00
SmallJoker
b5de18b196 Categories: remove unknown items after start
This avoids runtime errors caused by removed items
or such that were not registered at all but listed
by default in a pre-defined category.
2024-03-17 16:54:21 +01:00
SmallJoker
921a6d76ee Add dump function to luacheck 2024-01-13 10:47:05 +01:00
SmallJoker
004a39aaf7 Categories: Improve automatic ore categorization
This function is now executed after registering all recipes
within unified_inventory to properly register all item drops
as ores.
2024-01-13 10:40:25 +01:00
10 changed files with 162 additions and 121 deletions

View File

@ -10,6 +10,7 @@ read_globals = {
string = {fields = {"split", "trim"}},
table = {fields = {"copy", "getn"}},
"dump",
"minetest", "vector",
"ItemStack", "datastorage",

31
api.lua
View File

@ -184,6 +184,37 @@ minetest.after(0.01, function()
ui.crafts_for.recipe[outputitemname] = new_recipe_list
end
-- Remove unknown items from all categories
local total_removed = 0
for cat_name, cat_def in pairs(ui.registered_category_items) do
for itemname, _ in pairs(cat_def) do
local idef = minetest.registered_items[itemname]
if not idef then
total_removed = total_removed + 1
--[[
-- For analysis
minetest.log("warning", "[unified_inventory] Removed item '"
.. itemname .. "' from category '" .. cat_name
.. "'. Reason: item not registered")
]]
cat_def[itemname] = nil
elseif not ui.is_itemdef_listable(idef) then
total_removed = total_removed + 1
--[[
-- For analysis
minetest.log("warning", "[unified_inventory] Removed item '"
.. itemname .. "' from category '" .. cat_name
.. "'. Reason: item is in 'not_in_creative_inventory' group")
]]
cat_def[itemname] = nil
end
end
end
if total_removed > 0 then
minetest.log("info", "[unified_inventory] Removed " .. total_removed ..
" items from the categories.")
end
for _, callback in ipairs(ui.initialized_callbacks) do
callback()
end

View File

@ -144,7 +144,7 @@ local function save_bags_metadata(player, bags_inv)
end
local meta = player:get_meta()
if is_empty then
meta:set_string("unified_inventory:bags", nil)
meta:set_string("unified_inventory:bags", "")
else
meta:set_string("unified_inventory:bags",
minetest.serialize(bags))

View File

@ -115,6 +115,11 @@ function unified_inventory.set_category_index(category_name, index)
update_category_list()
end
function unified_inventory.add_category_item(category_name, item)
if type(item) ~= "string" then
minetest.log("warning", "[unified_inventory] Cannot register category item: " .. dump(item))
return
end
ensure_category_exists(category_name)
unified_inventory.registered_category_items[category_name][item] = true
end

View File

@ -1,4 +1,5 @@
local S = minetest.get_translator("unified_inventory")
local ui = unified_inventory
unified_inventory.register_category('plants', {
symbol = "flowers:tulip",
@ -25,10 +26,7 @@ unified_inventory.register_category('lighting', {
label = S("Lighting")
})
if unified_inventory.automatic_categorization then
minetest.register_on_mods_loaded(function()
local function register_automatic_categorization()
-- Add biome nodes to environment category
for _,def in pairs(minetest.registered_biomes) do
local env_nodes = {
@ -41,21 +39,33 @@ if unified_inventory.automatic_categorization then
end
end
-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
for _,item in pairs(minetest.registered_ores) do
if item.ore_type == "scatter" then
-- The NodeResolver is run *after* minetest.register_on_mods_loaded, thus the
-- existence of ore names were yet not checked or enforced.
local def = minetest.registered_nodes[item.ore] or {}
local drop = def.drop
if drop and drop ~= "" then
unified_inventory.add_category_item('minerals', item.ore)
unified_inventory.add_category_item('minerals', drop)
else
unified_inventory.add_category_item('environment', item.ore)
-- Preparation for ore registration: find all possible drops (digging)
local possible_node_dig_drops = {
-- ["default:stone_with_coal"] = { "default:coal_lump", "mymod:raregem" }
-- Ores may be contained multiple times, depending on drop chances.
}
for itemname, recipes in pairs(ui.crafts_for.usage) do
for _, recipe in ipairs(recipes) do
if recipe.type == "digging" or recipe.type == "digging_chance" then
if not possible_node_dig_drops[itemname] then
possible_node_dig_drops[itemname] = {}
end
local stack = ItemStack(recipe.output)
table.insert(possible_node_dig_drops[itemname], stack:get_name())
end
end
end
-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
for _, odef in pairs(minetest.registered_ores) do
local drops = possible_node_dig_drops[odef.ore]
if drops and odef.ore_type == "scatter" then
ui.add_category_item('minerals', odef.ore)
-- Register all possible drops as "minerals"
ui.add_category_items('minerals', drops)
possible_node_dig_drops[odef.ore] = {} -- mask as handled
else
unified_inventory.add_category_item('environment', item.ore)
ui.add_category_item('environment', odef.ore)
end
end
@ -90,9 +100,13 @@ if unified_inventory.automatic_categorization then
end
end
end
end)
end
if ui.automatic_categorization then
ui.register_on_initialized(register_automatic_categorization)
end
-- [[
unified_inventory.add_category_items('plants', {
"default:dry_grass_5",
@ -259,23 +273,6 @@ unified_inventory.add_category_items('minerals', {
"default:coal_lump",
"default:bronzeblock",
"default:goldblock",
"stairs:slab_bronzeblock",
"stairs:slab_copperblock",
"stairs:slab_steelblock",
"stairs:slab_tinblock",
"stairs:stair_bronzeblock",
"stairs:stair_copperblock",
"stairs:stair_inner_bronzeblock",
"stairs:stair_inner_copperblock",
"stairs:stair_inner_steelblock",
"stairs:stair_inner_tinblock",
"stairs:stair_outer_bronzeblock",
"stairs:stair_outer_copperblock",
"stairs:stair_outer_steelblock",
"stairs:stair_outer_tinblock",
"stairs:stair_steelblock",
"stairs:stair_tinblock",
})
unified_inventory.add_category_items('building', {

View File

@ -368,6 +368,10 @@ function ui.apply_filter(player, filter, search_dir)
local groups = lfilter:sub(7):split(",")
ffilter = function(name)
local def = registered_items[name]
if not def then
return false
end
for _, group in ipairs(groups) do
if not def.groups[group]
or def.groups[group] <= 0 then
@ -383,6 +387,10 @@ function ui.apply_filter(player, filter, search_dir)
ffilter = function(name)
local def = registered_items[name]
if not def then
return false
end
local lname = string.lower(name)
local ldesc = string.lower(def.description)
local llocaldesc = minetest.get_translated_string

View File

@ -18,7 +18,8 @@ local function set_hud(player)
item_names[player_name] = {
hud = player:hud_add({
hud_elem_type = "text",
-- TODO: remove compatibility code when 5.8.0 is no longer used
[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text",
position = {x=0.5, y=1},
offset = off,
alignment = {x=0, y=-1},

View File

@ -1,23 +1,23 @@
# textdomain: unified_inventory
Mixing=Мешать
Cooking=Варить
Cooking=Готовить
Digging=Копать
Bags=Сумки
Bag @1=Сумка @1
Small Bag=Малая сумка
Medium Bag=Средняя сумка
Large Bag=Большая сумка
All Items=
Misc. Items=
Plant Life=
Building Materials=
Tools=
Minerals and Metals=
Environment and Worldgen=
Lighting=
All Items=Все предметы
Misc. Items=Разн. предметы
Plant Life=Растения
Building Materials=Стройматериалы
Tools=Инструменты
Minerals and Metals=Металлы и минералы
Environment and Worldgen=Окружение и генер.мира
Lighting=Освещение
and = и
Scroll categories left=
Scroll categories right=
Scroll categories left=Листать влево
Scroll categories right=Листать вправо
Search=Поиск
Reset search and display everything=Сброс поиска, показать всё
First page=Первая страница
@ -32,7 +32,7 @@ Page=Страница
@1 of @2=@1 из @2
Filter=Фильтр
Can use the creative inventory=Можно использовать инвентарь творческого режима
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Отображает инвентарь в полном режиме, если простой режим установлен глобально
Crafting Grid=Решетка крафта
Crafting Guide=Книга рецептов
Set home position=Установить позицию дома
@ -59,11 +59,11 @@ Result=Результат
Ingredient=Состав
Show next recipe=Следующий рецепт
Show next usage=Следующее использование
Show previous recipe=Прошлый рецепт
Show previous usage=Прошлая страница
Show previous recipe=Предыдущий рецепт
Show previous usage=Предыдущая страница
@1 (@2)=
Give me:=Дай мне:
This recipe is too@@large to be displayed.=
This recipe is too@@large to be displayed.=Этот рецепт слишком большой
To craft grid:=На решeтку крафта:
All=Все
Crafting=Крафт
@ -76,10 +76,10 @@ Waypoints=Путевые точки
Select Waypoint #@1=Выбрать путевую точку №@1
Waypoint @1=Путевая точка @1
Set waypoint to current location=Установить путевую точку по текущей позиции
Hide waypoint=
Show waypoint=
Hide coordinates=
Show coordinates=
Hide waypoint=Скрыть точку
Show waypoint=Показать точку
Hide coordinates=Скрыть координаты
Show coordinates=Показать координаты
Change color of waypoint display=Поменять цвет путевой точки
Edit waypoint name=Переименовать путевую точку
Waypoint active=Путевая точка включена
@ -88,13 +88,4 @@ Finish editing=Закончить редакцию
World position=Позиция мира
Name=Имя
HUD text color=Цвет текста HUDа
##### not used anymore #####
invisible=невидимой
visible=видимой
Make waypoint @1=Сделать путевую точку @1
Disable=Выключить
Enable=Включить
@1 display of waypoint coordinates=@1 показ координат путевых точек
Category:=Категории:

View File

@ -215,7 +215,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
local group_name = name:sub(7)
local group_item = ui.get_group_item(group_name)
show_is_group = not group_item.sole
displayitem = group_item.item or "unknown"
displayitem = group_item.item or name
selectitem = group_item.sole and displayitem or name
end
local label = show_is_group and "G" or ""
@ -298,11 +298,10 @@ ui.register_page("craftguide", {
local n = 4
local item_def = minetest.registered_items[item_name]
local item_name_shown
if minetest.registered_items[item_name]
and minetest.registered_items[item_name].description then
item_name_shown = S("@1 (@2)",
minetest.registered_items[item_name].description, item_name)
if item_def and item_def.description then
item_name_shown = S("@1 (@2)", item_def.description, item_name)
else
item_name_shown = item_name
end
@ -327,12 +326,14 @@ ui.register_page("craftguide", {
F(role_text[dir]), item_name_shown)
n = n + 2
local giveme_form = table.concat({
"label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]",
"button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]",
"button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]",
local giveme_form =
"label[" .. (give_x + 0.1) .. "," .. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]" ..
"button[" .. (give_x) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]"
if item_def and item_def.type ~= "tool" then
giveme_form = giveme_form ..
"button[" .. (give_x + 0.8) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]" ..
"button[" .. (give_x + 1.6) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
})
end
if not craft then
-- No craft recipes available for this item.

View File

@ -103,7 +103,7 @@ local function get_waypoint_data(player)
end
ui.register_page("waypoints", {
get_formspec = function(player)
get_formspec = function(player, perplayer_formspec)
local player_name = player:get_player_name()
local wp_info_x = ui.style_full.form_header_x + 1.25
local wp_info_y = ui.style_full.form_header_y + 0.5
@ -115,12 +115,16 @@ ui.register_page("waypoints", {
local sel = waypoints.selected or 1
local formspec = {
ui.style_full.standard_inv_bg,
string.format("label[%f,%f;%s]",
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
}
local n=4
local n=3
if not perplayer_formspec.is_lite_mode then
formspec[n] = ui.style_full.standard_inv_bg
n = n + 1
end
-- Tabs buttons:
for i = 1, COUNT do
@ -212,7 +216,10 @@ ui.register_page("waypoints", {
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
return {formspec=table.concat(formspec)}
return {
formspec = table.concat(formspec),
draw_inventory = not perplayer_formspec.is_lite_mode,
}
end,
})
@ -220,7 +227,6 @@ ui.register_button("waypoints", {
type = "image",
image = "ui_waypoints_icon.png",
tooltip = S("Waypoints"),
hide_lite=true
})
local function update_hud(player, waypoints, temp, i)