Compare commits
10 Commits
eb3bb03ebf
...
43cf0d8e7e
Author | SHA1 | Date | |
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43cf0d8e7e | ||
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e132a17523 | ||
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e071a01372 | ||
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1547ebcdd4 | ||
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16265dca2d | ||
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235fa841dd | ||
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2c9449b6e7 | ||
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b5de18b196 | ||
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921a6d76ee | ||
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004a39aaf7 |
@ -10,6 +10,7 @@ read_globals = {
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string = {fields = {"split", "trim"}},
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string = {fields = {"split", "trim"}},
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table = {fields = {"copy", "getn"}},
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table = {fields = {"copy", "getn"}},
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"dump",
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"minetest", "vector",
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"minetest", "vector",
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"ItemStack", "datastorage",
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"ItemStack", "datastorage",
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31
api.lua
31
api.lua
@ -184,6 +184,37 @@ minetest.after(0.01, function()
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ui.crafts_for.recipe[outputitemname] = new_recipe_list
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ui.crafts_for.recipe[outputitemname] = new_recipe_list
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end
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end
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-- Remove unknown items from all categories
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local total_removed = 0
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for cat_name, cat_def in pairs(ui.registered_category_items) do
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for itemname, _ in pairs(cat_def) do
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local idef = minetest.registered_items[itemname]
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if not idef then
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total_removed = total_removed + 1
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--[[
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-- For analysis
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minetest.log("warning", "[unified_inventory] Removed item '"
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.. itemname .. "' from category '" .. cat_name
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.. "'. Reason: item not registered")
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]]
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cat_def[itemname] = nil
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elseif not ui.is_itemdef_listable(idef) then
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total_removed = total_removed + 1
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--[[
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-- For analysis
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minetest.log("warning", "[unified_inventory] Removed item '"
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.. itemname .. "' from category '" .. cat_name
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.. "'. Reason: item is in 'not_in_creative_inventory' group")
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]]
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cat_def[itemname] = nil
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end
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end
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end
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if total_removed > 0 then
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minetest.log("info", "[unified_inventory] Removed " .. total_removed ..
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" items from the categories.")
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end
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for _, callback in ipairs(ui.initialized_callbacks) do
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for _, callback in ipairs(ui.initialized_callbacks) do
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callback()
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callback()
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end
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end
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2
bags.lua
2
bags.lua
@ -144,7 +144,7 @@ local function save_bags_metadata(player, bags_inv)
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end
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end
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local meta = player:get_meta()
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local meta = player:get_meta()
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if is_empty then
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if is_empty then
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meta:set_string("unified_inventory:bags", nil)
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meta:set_string("unified_inventory:bags", "")
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else
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else
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meta:set_string("unified_inventory:bags",
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meta:set_string("unified_inventory:bags",
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minetest.serialize(bags))
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minetest.serialize(bags))
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@ -115,6 +115,11 @@ function unified_inventory.set_category_index(category_name, index)
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update_category_list()
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update_category_list()
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end
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end
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function unified_inventory.add_category_item(category_name, item)
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function unified_inventory.add_category_item(category_name, item)
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if type(item) ~= "string" then
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minetest.log("warning", "[unified_inventory] Cannot register category item: " .. dump(item))
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return
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end
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ensure_category_exists(category_name)
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ensure_category_exists(category_name)
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unified_inventory.registered_category_items[category_name][item] = true
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unified_inventory.registered_category_items[category_name][item] = true
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end
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end
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@ -1,4 +1,5 @@
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local S = minetest.get_translator("unified_inventory")
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local S = minetest.get_translator("unified_inventory")
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local ui = unified_inventory
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unified_inventory.register_category('plants', {
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unified_inventory.register_category('plants', {
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symbol = "flowers:tulip",
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symbol = "flowers:tulip",
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@ -25,10 +26,7 @@ unified_inventory.register_category('lighting', {
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label = S("Lighting")
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label = S("Lighting")
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})
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})
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local function register_automatic_categorization()
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if unified_inventory.automatic_categorization then
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minetest.register_on_mods_loaded(function()
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-- Add biome nodes to environment category
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-- Add biome nodes to environment category
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for _,def in pairs(minetest.registered_biomes) do
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for _,def in pairs(minetest.registered_biomes) do
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local env_nodes = {
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local env_nodes = {
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@ -41,21 +39,33 @@ if unified_inventory.automatic_categorization then
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end
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end
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end
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end
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-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
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-- Preparation for ore registration: find all possible drops (digging)
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for _,item in pairs(minetest.registered_ores) do
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local possible_node_dig_drops = {
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if item.ore_type == "scatter" then
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-- ["default:stone_with_coal"] = { "default:coal_lump", "mymod:raregem" }
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-- The NodeResolver is run *after* minetest.register_on_mods_loaded, thus the
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-- Ores may be contained multiple times, depending on drop chances.
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-- existence of ore names were yet not checked or enforced.
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}
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local def = minetest.registered_nodes[item.ore] or {}
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for itemname, recipes in pairs(ui.crafts_for.usage) do
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local drop = def.drop
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for _, recipe in ipairs(recipes) do
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if drop and drop ~= "" then
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if recipe.type == "digging" or recipe.type == "digging_chance" then
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unified_inventory.add_category_item('minerals', item.ore)
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if not possible_node_dig_drops[itemname] then
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unified_inventory.add_category_item('minerals', drop)
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possible_node_dig_drops[itemname] = {}
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else
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unified_inventory.add_category_item('environment', item.ore)
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end
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end
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local stack = ItemStack(recipe.output)
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table.insert(possible_node_dig_drops[itemname], stack:get_name())
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end
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end
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end
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-- Add minable ores to minerals and everything else (pockets of stone & sand variations) to environment
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for _, odef in pairs(minetest.registered_ores) do
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local drops = possible_node_dig_drops[odef.ore]
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if drops and odef.ore_type == "scatter" then
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ui.add_category_item('minerals', odef.ore)
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-- Register all possible drops as "minerals"
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ui.add_category_items('minerals', drops)
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possible_node_dig_drops[odef.ore] = {} -- mask as handled
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else
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else
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unified_inventory.add_category_item('environment', item.ore)
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ui.add_category_item('environment', odef.ore)
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end
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end
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end
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end
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@ -90,9 +100,13 @@ if unified_inventory.automatic_categorization then
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end
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end
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end
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end
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end
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end
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end)
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end
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end
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if ui.automatic_categorization then
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ui.register_on_initialized(register_automatic_categorization)
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end
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-- [[
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-- [[
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unified_inventory.add_category_items('plants', {
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unified_inventory.add_category_items('plants', {
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"default:dry_grass_5",
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"default:dry_grass_5",
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@ -259,23 +273,6 @@ unified_inventory.add_category_items('minerals', {
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"default:coal_lump",
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"default:coal_lump",
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"default:bronzeblock",
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"default:bronzeblock",
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"default:goldblock",
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"default:goldblock",
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"stairs:slab_bronzeblock",
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"stairs:slab_copperblock",
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"stairs:slab_steelblock",
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"stairs:slab_tinblock",
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"stairs:stair_bronzeblock",
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"stairs:stair_copperblock",
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"stairs:stair_inner_bronzeblock",
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"stairs:stair_inner_copperblock",
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"stairs:stair_inner_steelblock",
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"stairs:stair_inner_tinblock",
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"stairs:stair_outer_bronzeblock",
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"stairs:stair_outer_copperblock",
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"stairs:stair_outer_steelblock",
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"stairs:stair_outer_tinblock",
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"stairs:stair_steelblock",
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"stairs:stair_tinblock",
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})
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})
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unified_inventory.add_category_items('building', {
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unified_inventory.add_category_items('building', {
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@ -368,6 +368,10 @@ function ui.apply_filter(player, filter, search_dir)
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local groups = lfilter:sub(7):split(",")
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local groups = lfilter:sub(7):split(",")
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ffilter = function(name)
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ffilter = function(name)
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local def = registered_items[name]
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local def = registered_items[name]
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if not def then
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return false
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end
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for _, group in ipairs(groups) do
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for _, group in ipairs(groups) do
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if not def.groups[group]
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if not def.groups[group]
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or def.groups[group] <= 0 then
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or def.groups[group] <= 0 then
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@ -383,6 +387,10 @@ function ui.apply_filter(player, filter, search_dir)
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ffilter = function(name)
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ffilter = function(name)
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local def = registered_items[name]
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local def = registered_items[name]
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if not def then
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return false
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end
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local lname = string.lower(name)
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local lname = string.lower(name)
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local ldesc = string.lower(def.description)
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local ldesc = string.lower(def.description)
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local llocaldesc = minetest.get_translated_string
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local llocaldesc = minetest.get_translated_string
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@ -18,7 +18,8 @@ local function set_hud(player)
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|
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item_names[player_name] = {
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item_names[player_name] = {
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hud = player:hud_add({
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hud = player:hud_add({
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hud_elem_type = "text",
|
-- TODO: remove compatibility code when 5.8.0 is no longer used
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[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text",
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position = {x=0.5, y=1},
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position = {x=0.5, y=1},
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offset = off,
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offset = off,
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alignment = {x=0, y=-1},
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alignment = {x=0, y=-1},
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@ -1,23 +1,23 @@
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# textdomain: unified_inventory
|
# textdomain: unified_inventory
|
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Mixing=Мешать
|
Mixing=Мешать
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Cooking=Варить
|
Cooking=Готовить
|
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Digging=Копать
|
Digging=Копать
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Bags=Сумки
|
Bags=Сумки
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Bag @1=Сумка @1
|
Bag @1=Сумка @1
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Small Bag=Малая сумка
|
Small Bag=Малая сумка
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Medium Bag=Средняя сумка
|
Medium Bag=Средняя сумка
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Large Bag=Большая сумка
|
Large Bag=Большая сумка
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All Items=
|
All Items=Все предметы
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Misc. Items=
|
Misc. Items=Разн. предметы
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Plant Life=
|
Plant Life=Растения
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Building Materials=
|
Building Materials=Стройматериалы
|
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Tools=
|
Tools=Инструменты
|
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Minerals and Metals=
|
Minerals and Metals=Металлы и минералы
|
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Environment and Worldgen=
|
Environment and Worldgen=Окружение и генер.мира
|
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Lighting=
|
Lighting=Освещение
|
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and = и
|
and = и
|
||||||
Scroll categories left=
|
Scroll categories left=Листать влево
|
||||||
Scroll categories right=
|
Scroll categories right=Листать вправо
|
||||||
Search=Поиск
|
Search=Поиск
|
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Reset search and display everything=Сброс поиска, показать всё
|
Reset search and display everything=Сброс поиска, показать всё
|
||||||
First page=Первая страница
|
First page=Первая страница
|
||||||
@ -32,7 +32,7 @@ Page=Страница
|
|||||||
@1 of @2=@1 из @2
|
@1 of @2=@1 из @2
|
||||||
Filter=Фильтр
|
Filter=Фильтр
|
||||||
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
Can use the creative inventory=Можно использовать инвентарь творческого режима
|
||||||
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=
|
Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally=Отображает инвентарь в полном режиме, если простой режим установлен глобально
|
||||||
Crafting Grid=Решетка крафта
|
Crafting Grid=Решетка крафта
|
||||||
Crafting Guide=Книга рецептов
|
Crafting Guide=Книга рецептов
|
||||||
Set home position=Установить позицию дома
|
Set home position=Установить позицию дома
|
||||||
@ -59,11 +59,11 @@ Result=Результат
|
|||||||
Ingredient=Состав
|
Ingredient=Состав
|
||||||
Show next recipe=Следующий рецепт
|
Show next recipe=Следующий рецепт
|
||||||
Show next usage=Следующее использование
|
Show next usage=Следующее использование
|
||||||
Show previous recipe=Прошлый рецепт
|
Show previous recipe=Предыдущий рецепт
|
||||||
Show previous usage=Прошлая страница
|
Show previous usage=Предыдущая страница
|
||||||
@1 (@2)=
|
@1 (@2)=
|
||||||
Give me:=Дай мне:
|
Give me:=Дай мне:
|
||||||
This recipe is too@@large to be displayed.=
|
This recipe is too@@large to be displayed.=Этот рецепт слишком большой
|
||||||
To craft grid:=На решeтку крафта:
|
To craft grid:=На решeтку крафта:
|
||||||
All=Все
|
All=Все
|
||||||
Crafting=Крафт
|
Crafting=Крафт
|
||||||
@ -76,10 +76,10 @@ Waypoints=Путевые точки
|
|||||||
Select Waypoint #@1=Выбрать путевую точку №@1
|
Select Waypoint #@1=Выбрать путевую точку №@1
|
||||||
Waypoint @1=Путевая точка @1
|
Waypoint @1=Путевая точка @1
|
||||||
Set waypoint to current location=Установить путевую точку по текущей позиции
|
Set waypoint to current location=Установить путевую точку по текущей позиции
|
||||||
Hide waypoint=
|
Hide waypoint=Скрыть точку
|
||||||
Show waypoint=
|
Show waypoint=Показать точку
|
||||||
Hide coordinates=
|
Hide coordinates=Скрыть координаты
|
||||||
Show coordinates=
|
Show coordinates=Показать координаты
|
||||||
Change color of waypoint display=Поменять цвет путевой точки
|
Change color of waypoint display=Поменять цвет путевой точки
|
||||||
Edit waypoint name=Переименовать путевую точку
|
Edit waypoint name=Переименовать путевую точку
|
||||||
Waypoint active=Путевая точка включена
|
Waypoint active=Путевая точка включена
|
||||||
@ -88,13 +88,4 @@ Finish editing=Закончить редакцию
|
|||||||
World position=Позиция мира
|
World position=Позиция мира
|
||||||
Name=Имя
|
Name=Имя
|
||||||
HUD text color=Цвет текста HUDа
|
HUD text color=Цвет текста HUDа
|
||||||
|
Category:=Категории:
|
||||||
|
|
||||||
##### not used anymore #####
|
|
||||||
|
|
||||||
invisible=невидимой
|
|
||||||
visible=видимой
|
|
||||||
Make waypoint @1=Сделать путевую точку @1
|
|
||||||
Disable=Выключить
|
|
||||||
Enable=Включить
|
|
||||||
@1 display of waypoint coordinates=@1 показ координат путевых точек
|
|
||||||
|
23
register.lua
23
register.lua
@ -215,7 +215,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
|||||||
local group_name = name:sub(7)
|
local group_name = name:sub(7)
|
||||||
local group_item = ui.get_group_item(group_name)
|
local group_item = ui.get_group_item(group_name)
|
||||||
show_is_group = not group_item.sole
|
show_is_group = not group_item.sole
|
||||||
displayitem = group_item.item or "unknown"
|
displayitem = group_item.item or name
|
||||||
selectitem = group_item.sole and displayitem or name
|
selectitem = group_item.sole and displayitem or name
|
||||||
end
|
end
|
||||||
local label = show_is_group and "G" or ""
|
local label = show_is_group and "G" or ""
|
||||||
@ -298,11 +298,10 @@ ui.register_page("craftguide", {
|
|||||||
|
|
||||||
local n = 4
|
local n = 4
|
||||||
|
|
||||||
|
local item_def = minetest.registered_items[item_name]
|
||||||
local item_name_shown
|
local item_name_shown
|
||||||
if minetest.registered_items[item_name]
|
if item_def and item_def.description then
|
||||||
and minetest.registered_items[item_name].description then
|
item_name_shown = S("@1 (@2)", item_def.description, item_name)
|
||||||
item_name_shown = S("@1 (@2)",
|
|
||||||
minetest.registered_items[item_name].description, item_name)
|
|
||||||
else
|
else
|
||||||
item_name_shown = item_name
|
item_name_shown = item_name
|
||||||
end
|
end
|
||||||
@ -327,12 +326,14 @@ ui.register_page("craftguide", {
|
|||||||
F(role_text[dir]), item_name_shown)
|
F(role_text[dir]), item_name_shown)
|
||||||
n = n + 2
|
n = n + 2
|
||||||
|
|
||||||
local giveme_form = table.concat({
|
local giveme_form =
|
||||||
"label[".. (give_x+0.1)..",".. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]",
|
"label[" .. (give_x + 0.1) .. "," .. (craftguidey + 2.7) .. ";" .. F(S("Give me:")) .. "]" ..
|
||||||
"button["..(give_x)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]",
|
"button[" .. (give_x) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_1;1]"
|
||||||
"button["..(give_x+0.8)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]",
|
if item_def and item_def.type ~= "tool" then
|
||||||
"button["..(give_x+1.6)..",".. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
giveme_form = giveme_form ..
|
||||||
})
|
"button[" .. (give_x + 0.8) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_10;10]" ..
|
||||||
|
"button[" .. (give_x + 1.6) .. "," .. (craftguidey + 2.9) .. ";0.75,0.5;craftguide_giveme_99;99]"
|
||||||
|
end
|
||||||
|
|
||||||
if not craft then
|
if not craft then
|
||||||
-- No craft recipes available for this item.
|
-- No craft recipes available for this item.
|
||||||
|
@ -103,7 +103,7 @@ local function get_waypoint_data(player)
|
|||||||
end
|
end
|
||||||
|
|
||||||
ui.register_page("waypoints", {
|
ui.register_page("waypoints", {
|
||||||
get_formspec = function(player)
|
get_formspec = function(player, perplayer_formspec)
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
local wp_info_x = ui.style_full.form_header_x + 1.25
|
local wp_info_x = ui.style_full.form_header_x + 1.25
|
||||||
local wp_info_y = ui.style_full.form_header_y + 0.5
|
local wp_info_y = ui.style_full.form_header_y + 0.5
|
||||||
@ -115,12 +115,16 @@ ui.register_page("waypoints", {
|
|||||||
local sel = waypoints.selected or 1
|
local sel = waypoints.selected or 1
|
||||||
|
|
||||||
local formspec = {
|
local formspec = {
|
||||||
ui.style_full.standard_inv_bg,
|
|
||||||
string.format("label[%f,%f;%s]",
|
string.format("label[%f,%f;%s]",
|
||||||
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
|
ui.style_full.form_header_x, ui.style_full.form_header_y, F(S("Waypoints"))),
|
||||||
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
"image["..wp_info_x..","..wp_info_y..";1,1;ui_waypoints_icon.png]"
|
||||||
}
|
}
|
||||||
local n=4
|
local n=3
|
||||||
|
|
||||||
|
if not perplayer_formspec.is_lite_mode then
|
||||||
|
formspec[n] = ui.style_full.standard_inv_bg
|
||||||
|
n = n + 1
|
||||||
|
end
|
||||||
|
|
||||||
-- Tabs buttons:
|
-- Tabs buttons:
|
||||||
for i = 1, COUNT do
|
for i = 1, COUNT do
|
||||||
@ -212,7 +216,10 @@ ui.register_page("waypoints", {
|
|||||||
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
formspec[n+2] = string.format("label[%f,%f;%s: %s]",
|
||||||
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
wp_info_x, wp_info_y+2.60, F(S("HUD text color")), hud_colors[waypoint.color or 1][3])
|
||||||
|
|
||||||
return {formspec=table.concat(formspec)}
|
return {
|
||||||
|
formspec = table.concat(formspec),
|
||||||
|
draw_inventory = not perplayer_formspec.is_lite_mode,
|
||||||
|
}
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -220,7 +227,6 @@ ui.register_button("waypoints", {
|
|||||||
type = "image",
|
type = "image",
|
||||||
image = "ui_waypoints_icon.png",
|
image = "ui_waypoints_icon.png",
|
||||||
tooltip = S("Waypoints"),
|
tooltip = S("Waypoints"),
|
||||||
hide_lite=true
|
|
||||||
})
|
})
|
||||||
|
|
||||||
local function update_hud(player, waypoints, temp, i)
|
local function update_hud(player, waypoints, temp, i)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user