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10 Commits
bc1276b5eb
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21bbb75b5a
Author | SHA1 | Date | |
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21bbb75b5a | ||
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0e4339bceb | ||
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52ce4f7b94 | ||
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71bff8a884 | ||
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5ad00b3f16 | ||
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3888a1db42 | ||
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547f2667ed | ||
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6cdb584c85 | ||
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3efb796721 | ||
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d6a34f398f |
@ -1,3 +0,0 @@
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default
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moretrees?
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ethereal?
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@ -1 +0,0 @@
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Adds basic furniture (Chairs, Tables, Small Tables, Tiny Tables, Benches).
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114
init.lua
114
init.lua
@ -3,9 +3,26 @@ ts_furniture = {}
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-- If true, you can sit on chairs and benches, when right-click them.
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-- If true, you can sit on chairs and benches, when right-click them.
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ts_furniture.enable_sitting = minetest.settings:get_bool("ts_furniture.enable_sitting", true)
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ts_furniture.enable_sitting = minetest.settings:get_bool("ts_furniture.enable_sitting", true)
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ts_furniture.globalstep = minetest.settings:get_bool("ts_furniture.globalstep", true)
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ts_furniture.globalstep = minetest.settings:get_bool("ts_furniture.globalstep", true)
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ts_furniture.kneeling_bench = minetest.settings:get_bool("ts_furniture.kneeling_bench", false)
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-- Used for localization
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-- Used for localization
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local S = minetest.get_translator("ts_furniture")
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local S = minetest.get_translator("ts_furniture")
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local has_player_monoids = minetest.get_modpath("player_monoids")
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-- Get texture by node name
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local T = function (node_name)
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local def = minetest.registered_nodes[node_name]
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if not (def and def.tiles) then
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return ""
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end
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local tile = def.tiles[5] or def.tiles[4] or def.tiles[3] or def.tiles[2] or def.tiles[1]
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if type(tile) == "string" then
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return tile
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elseif type(tile) == "table" and tile.name then
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return tile.name
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end
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return ""
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end
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-- The following code is from "Get Comfortable [cozy]" (by everamzah; published under WTFPL)
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-- The following code is from "Get Comfortable [cozy]" (by everamzah; published under WTFPL)
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-- Thomas S. modified it, so that it can be used in this mod
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-- Thomas S. modified it, so that it can be used in this mod
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@ -13,13 +30,19 @@ if ts_furniture.enable_sitting then
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ts_furniture.sit = function(pos, _, player)
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ts_furniture.sit = function(pos, _, player)
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local name = player:get_player_name()
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local name = player:get_player_name()
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if not player_api.player_attached[name] then
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if not player_api.player_attached[name] then
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if vector.length(player:get_player_velocity()) > 0 then
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if vector.length(player:get_velocity()) > 0.5 then
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minetest.chat_send_player(player:get_player_name(), 'You can only sit down when you are not moving.')
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minetest.chat_send_player(player:get_player_name(), 'You can only sit down when you are not moving.')
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return
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return
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end
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end
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player:move_to(pos)
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player:move_to(pos)
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player:set_eye_offset({x = 0, y = -7, z = 2}, {x = 0, y = 0, z = 0})
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player:set_eye_offset({x = 0, y = -7, z = 2}, {x = 0, y = 0, z = 0})
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player:set_physics_override(0, 0, 0)
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if has_player_monoids then
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player_monoids.speed:add_change(player, 0, "ts_furniture:sit")
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player_monoids.jump:add_change(player, 0, "ts_furniture:sit")
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player_monoids.gravity:add_change(player, 0, "ts_furniture:sit")
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else
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player:set_physics_override({speed = 0, jump = 0, gravity = 0})
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end
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player_api.player_attached[name] = true
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player_api.player_attached[name] = true
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minetest.after(0.1, function()
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minetest.after(0.1, function()
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if player then
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if player then
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@ -40,7 +63,13 @@ if ts_furniture.enable_sitting then
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ts_furniture.stand = function(player, name)
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ts_furniture.stand = function(player, name)
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player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
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player:set_physics_override(1, 1, 1)
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if has_player_monoids then
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player_monoids.speed:del_change(player, "ts_furniture:sit")
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player_monoids.jump:del_change(player, "ts_furniture:sit")
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player_monoids.gravity:del_change(player, "ts_furniture:sit")
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else
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player:set_physics_override({speed = 1, jump = 1, gravity = 1})
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end
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player_api.player_attached[name] = false
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player_api.player_attached[name] = false
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player_api.set_animation(player, "stand", 30)
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player_api.set_animation(player, "stand", 30)
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end
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end
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@ -55,7 +84,7 @@ if ts_furniture.enable_sitting then
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local ctrl = player:get_player_control()
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local ctrl = player:get_player_control()
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if default.player_attached[name] and not player:get_attach() and
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if default.player_attached[name] and not player:get_attach() and
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(ctrl.up or ctrl.down or ctrl.left or ctrl.right or ctrl.jump) then
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(ctrl.up or ctrl.down or ctrl.left or ctrl.right or ctrl.jump) then
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ts_furniture.up(_, _, player)
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ts_furniture.up(nil, nil, player)
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end
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end
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end
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end
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end)
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end)
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@ -147,12 +176,37 @@ local furnitures = {
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}
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}
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}
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}
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if ts_furniture.kneeling_bench then
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furnitures.kneeling_bench = {
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description = "Kneeling Bench",
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nodebox = {
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{ -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 },
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{ -0.4, -0.5, -0.2, -0.3, -0.3, 0.5 },
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{ 0.3, -0.5, -0.2, 0.4, -0.3, 0.5 },
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{ -0.5, -0.3, -0.2, 0.5, -0.2, 0.2},
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{ -0.5, 0.4, 0.15, 0.5, 0.5, 0.55},
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},
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craft = function(recipe)
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local bench_name = "ts_furniture:" .. recipe:gsub(":", "_") .. "_bench"
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return {
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{ recipe, "" },
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{ recipe, bench_name }
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}
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end
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}
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end
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local ignore_groups = {
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local ignore_groups = {
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["wood"] = true,
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["wood"] = true,
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["stone"] = true
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["stone"] = true,
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["tree"] = true
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}
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}
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function ts_furniture.register_furniture(recipe, description, tiles)
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function ts_furniture.register_furniture(recipe, description, tiles)
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if not tiles then
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tiles = T(recipe)
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end
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local recipe_def = minetest.registered_items[recipe]
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local recipe_def = minetest.registered_items[recipe]
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if not recipe_def then
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if not recipe_def then
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return
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return
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@ -196,34 +250,34 @@ function ts_furniture.register_furniture(recipe, description, tiles)
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end
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end
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end
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end
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ts_furniture.register_furniture("default:aspen_wood", "Aspen", "default_aspen_wood.png")
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ts_furniture.register_furniture("default:aspen_wood", "Aspen")
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ts_furniture.register_furniture("default:pine_wood", "Pine", "default_pine_wood.png")
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ts_furniture.register_furniture("default:pine_wood", "Pine")
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ts_furniture.register_furniture("default:acacia_wood", "Acacia", "default_acacia_wood.png")
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ts_furniture.register_furniture("default:acacia_wood", "Acacia")
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ts_furniture.register_furniture("default:wood", "Wooden", "default_wood.png")
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ts_furniture.register_furniture("default:wood", "Wooden")
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ts_furniture.register_furniture("default:junglewood", "Jungle Wood", "default_junglewood.png")
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ts_furniture.register_furniture("default:junglewood", "Jungle Wood")
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if (minetest.get_modpath("moretrees")) then
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if (minetest.get_modpath("moretrees")) then
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ts_furniture.register_furniture("moretrees:apple_tree_planks", "Apple Tree", "moretrees_apple_tree_wood.png")
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ts_furniture.register_furniture("moretrees:apple_tree_planks", "Apple Tree")
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ts_furniture.register_furniture("moretrees:beech_planks", "Beech", "moretrees_beech_wood.png")
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ts_furniture.register_furniture("moretrees:beech_planks", "Beech")
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ts_furniture.register_furniture("moretrees:birch_planks", "Birch", "moretrees_birch_wood.png")
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ts_furniture.register_furniture("moretrees:birch_planks", "Birch")
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ts_furniture.register_furniture("moretrees:fir_planks", "Fir", "moretrees_fir_wood.png")
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ts_furniture.register_furniture("moretrees:fir_planks", "Fir")
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ts_furniture.register_furniture("moretrees:oak_planks", "Oak", "moretrees_oak_wood.png")
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ts_furniture.register_furniture("moretrees:oak_planks", "Oak")
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ts_furniture.register_furniture("moretrees:palm_planks", "Palm", "moretrees_palm_wood.png")
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ts_furniture.register_furniture("moretrees:palm_planks", "Palm")
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ts_furniture.register_furniture("moretrees:rubber_tree_planks", "Rubber Tree", "moretrees_rubber_tree_wood.png")
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ts_furniture.register_furniture("moretrees:rubber_tree_planks", "Rubber Tree")
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ts_furniture.register_furniture("moretrees:sequoia_planks", "Sequoia", "moretrees_sequoia_wood.png")
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ts_furniture.register_furniture("moretrees:sequoia_planks", "Sequoia")
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ts_furniture.register_furniture("moretrees:spruce_planks", "Spruce", "moretrees_spruce_wood.png")
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ts_furniture.register_furniture("moretrees:spruce_planks", "Spruce")
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ts_furniture.register_furniture("moretrees:willow_planks", "Willow", "moretrees_willow_wood.png")
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ts_furniture.register_furniture("moretrees:willow_planks", "Willow")
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end
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end
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if minetest.get_modpath("ethereal") then
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if minetest.get_modpath("ethereal") then
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ts_furniture.register_furniture("ethereal:banana_wood", "Banana", "banana_wood.png")
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ts_furniture.register_furniture("ethereal:banana_wood", "Banana")
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ts_furniture.register_furniture("ethereal:birch_wood", "Birch", "moretrees_birch_wood.png")
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ts_furniture.register_furniture("ethereal:birch_wood", "Birch")
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ts_furniture.register_furniture("ethereal:frost_wood", "Frost", "frost_wood.png")
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ts_furniture.register_furniture("ethereal:frost_wood", "Frost")
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ts_furniture.register_furniture("ethereal:mushroom_trunk", "Mushroom", "mushroom_trunk.png")
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ts_furniture.register_furniture("ethereal:mushroom_trunk", "Mushroom")
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ts_furniture.register_furniture("ethereal:palm_wood", "Palm", "moretrees_palm_wood.png")
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ts_furniture.register_furniture("ethereal:palm_wood", "Palm")
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ts_furniture.register_furniture("ethereal:redwood_wood", "Redwood", "redwood_wood.png")
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ts_furniture.register_furniture("ethereal:redwood_wood", "Redwood")
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ts_furniture.register_furniture("ethereal:sakura_wood", "Sakura", "ethereal_sakura_wood.png")
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ts_furniture.register_furniture("ethereal:sakura_wood", "Sakura")
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ts_furniture.register_furniture("ethereal:scorched_tree", "Scorched", "scorched_tree.png")
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ts_furniture.register_furniture("ethereal:scorched_tree", "Scorched")
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ts_furniture.register_furniture("ethereal:willow_wood", "Willow", "willow_wood.png")
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ts_furniture.register_furniture("ethereal:willow_wood", "Willow")
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ts_furniture.register_furniture("ethereal:yellow_wood", "Healing Tree", "yellow_wood.png")
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ts_furniture.register_furniture("ethereal:yellow_wood", "Healing Tree")
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end
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end
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116
locale/ts_furniture.fr.tr
Normal file
116
locale/ts_furniture.fr.tr
Normal file
@ -0,0 +1,116 @@
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# textdomain:ts_furniture
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Aspen Small Table=Petite table en bois de tremble
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Aspen Tiny Table=Table basse en bois de tremble
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Aspen Bench=Banc en bois de tremble
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Aspen Table=Table en bois de tremble
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Aspen Chair=Chaise en bois de tremble
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Pine Small Table=Petite table en bois de pin
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Pine Tiny Table=Table basse en bois de pin
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Pine Bench=Banc en bois de pin
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Pine Table=Table en bois de pin
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Pine Chair=Chaise en bois de pin
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Acacia Small Table=Petite table en bois d'acacia
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Acacia Tiny Table=Petite table en bois d'acacia
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Acacia Bench=Banc en bois d'acacia
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Acacia Table=Table en bois d'acacia
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Acacia Chair=Chaise en bois d'acacia
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Wooden Small Table=Petite table en bois
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Wooden Tiny Table=Table basse en bois
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Wooden Bench=Banc en bois
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Wooden Table=Table en bois
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Wooden Chair=Chaise en bois
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Jungle Wood Small Table=Petite table en bois de la jungle
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Jungle Wood Tiny Table=Table basse en bois de la jungle
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Jungle Wood Bench=Banc en bois de la jungle
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Jungle Wood Table=Table en bois de la jungle
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Jungle Wood Chair=Chaise en bois de la jungle
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Apple Tree Small Table=Petite table en bois de pommier
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Apple Tree Tiny Table=Table basse en bois de pommier
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Apple Tree Bench=Banc en bois de pommier
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Apple Tree Table=Table en bois de pommier
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Apple Tree Chair=Chaise en bois de pommier
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Beech Small Table=Petite table en bois de hêtre
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Beech Tiny Table=Table basse en bois de hêtre
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Beech Bench=Banc en bois de hêtre
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Beech Table=Table en bois de hêtre
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Beech Chair=Chaise en bois de hêtre
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Birch Small Table=Petite table en bois de bouleau
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Birch Tiny Table=Table basse en bois de bouleau
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Birch Bench=Banc en bois de bouleau
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Birch Table=Table en bois de bouleau
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Birch Chair=Chaise en bois de bouleau
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Fir Small Table=Petite table en bois de sapin
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Fir Tiny Table=Table basse en bois de sapin
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Fir Bench=Banc en bois de sapin
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Fir Table=Table en bois de sapin
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Fir Chair=Chaise en bois de sapin
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Oak Small Table=Petite table en bois de chêne
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Oak Tiny Table=Table basse en bois de chêne
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Oak Bench=Banc en bois de chêne
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Oak Table=Table en bois de chêne
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Oak Chair=Chaise en bois de chêne
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Palm Small Table=Petite table en bois de palmier
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Palm Tiny Table=Table basse en bois de palmier
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Palm Bench=Banc en bois de palmier
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Palm Table=Table en bois de palmier
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Palm Chair=Chaise en bois de palmier
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Rubber Tree Small Table=Petite table en bois d'arbre à caoutchouc
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Rubber Tree Tiny Table=Table basse en bois d'arbre à caoutchouc
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Rubber Tree Bench=Banc en bois d'arbre à caoutchouc
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Rubber Tree Table=Table en bois d'arbre à caoutchouc
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Rubber Tree Chair=Chaise en bois d'arbre à caoutchouc
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Sequoia Small Table=Petite table en bois de sequoia
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Sequoia Tiny Table=Table basse en bois de sequoia
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Sequoia Bench=Banc en bois de sequoia
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Sequoia Table=Table en bois de sequoia
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Sequoia Chair=Chaise en bois de sequoia
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Spruce Small Table=Petite table en bois d'épicéa
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Spruce Tiny Table=Table basse en bois d'épicéa
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Spruce Bench=Banc en bois d'épicéa
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Spruce Table=Table en bois d'épicéa
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Spruce Chair=Chaise en bois d'épicéa
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Willow Small Table=Petite table en bois de saule
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Willow Tiny Table=Table basse en bois de saule
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Willow Bench=Banc en bois de saule
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Willow Table=Table en bois de saule
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Willow Chair=Chaise en bois de saule
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Banana Small Table=Petite table en bois de bananier
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Banana Tiny Table=Table basse en bois de bananier
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Banana Bench=Banc en bois de bananier
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Banana Table=Table en bois de bananier
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Banana Chair=Chaise en bois de bananier
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Frost Small Table=Petite table en bois de givrier
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Frost Tiny Table=Table basse en bois de givrier
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Frost Bench=Banc en bois de givrier
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Frost Table=Table en bois de givrier
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Frost Chair=Chaise en bois de givrier
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Mushroom Small Table=Petite table en champignon
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Mushroom Tiny Table=Table basse en champignon
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Mushroom Bench=Banc en champignon
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Mushroom Table=Table en champignon
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Mushroom Chair=Chaise en champignon
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Palm Small Table=Petite table en bois de palmier
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Palm Tiny Table=Table basse en bois de palmier
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Palm Bench=Banc en bois de palmier
|
||||||
|
Palm Table=Table en bois de palmier
|
||||||
|
Palm Chair=Chaise en bois de palmier
|
||||||
|
Redwood Small Table=Petite table en bois de séquoia
|
||||||
|
Redwood Tiny Table=Table basse en bois de séquoia
|
||||||
|
Redwood Bench=Banc en bois de séquoia
|
||||||
|
Redwood Table=Table en bois de séquoia
|
||||||
|
Redwood Chair=Chaise en bois de séquoia
|
||||||
|
Sakura Small Table=Petite table en bois de cerisier du Japon
|
||||||
|
Sakura Tiny Table=Table basse en bois de cerisier du Japon
|
||||||
|
Sakura Bench=Banc en bois de cerisier du Japon
|
||||||
|
Sakura Table=Table en bois de cerisier du Japon
|
||||||
|
Sakura Chair=Chaise en bois de cerisier du Japon
|
||||||
|
Scorched Small Table=Petite table en bois brûlé
|
||||||
|
Scorched Tiny Table=Table basse en bois brûlé
|
||||||
|
Scorched Bench=Banc en bois brûlé
|
||||||
|
Scorched Table=Table en bois brûlé
|
||||||
|
Scorched Chair=Chaise en bois brûlé
|
||||||
|
Healing Tree Small Table=Petite table en bois de soignantier
|
||||||
|
Healing Tree Tiny Table=Table basse en bois de soignantier
|
||||||
|
Healing Tree Bench=Banc en bois de soignantier
|
||||||
|
Healing Tree Table=Table en bois de soignantier
|
||||||
|
Healing Tree Chair=Chaise en bois de soignantier
|
2
mod.conf
2
mod.conf
@ -1,4 +1,4 @@
|
|||||||
name = ts_furniture
|
name = ts_furniture
|
||||||
depends = default
|
depends = default
|
||||||
optional_depends = moretrees, ethereal
|
optional_depends = moretrees, ethereal, player_monoids
|
||||||
description = Adds basic furniture (Chairs, Tables, Small Tables, Tiny Tables, Benches).
|
description = Adds basic furniture (Chairs, Tables, Small Tables, Tiny Tables, Benches).
|
||||||
|
@ -1,2 +1,3 @@
|
|||||||
ts_furniture.enable_sitting (Enable sitting) bool true
|
ts_furniture.enable_sitting (Enable sitting) bool true
|
||||||
ts_furniture.globalstep (Enable globalstep) bool true
|
ts_furniture.globalstep (Enable globalstep) bool true
|
||||||
|
ts_furniture.kneeling_bench (Enable kneeling benches) bool false
|
||||||
|
Loading…
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Reference in New Issue
Block a user