Initial Commit

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Thomas--S 2016-06-30 19:40:06 +02:00
commit eb9e78e897
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.gitignore vendored Executable file
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*~

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LICENSE Executable file
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CC0 Public Domain
See https://creativecommons.org/publicdomain/zero/1.0/ for details.

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README.md Executable file
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ts_doors
========
This mod adds more doors.
It was made by Thomas-S.
It is published under the CC0 license.

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depends.txt Executable file
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default
doors
moretrees?

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description.txt Executable file
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This mod adds doors for all kinds of wood.

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init.lua Executable file
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ts_doors = {}
function ts_doors.register_door(recipe, description, texture)
local groups = minetest.registered_nodes[recipe].groups
local door_groups = {}
for k,v in pairs(groups) do
if k ~= "wood" then
door_groups[k] = v
end
end
doors.register("ts_door_" .. recipe:gsub(":", "_"), {
tiles = {{ name = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":0,32=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. ":16,32=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base.png^[noalpha^[makealpha:0,255,0", backface_culling = true }},
description = description .. " Door",
inventory_image = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_inv.png^[noalpha^[makealpha:0,255,0",
groups = groups,
recipe = {
{recipe, recipe},
{recipe, recipe},
{recipe, recipe},
}
})
groups.level = 2
doors.register("ts_door_locked_" .. recipe:gsub(":", "_"), {
tiles = {{ name = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":0,32=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. ":16,32=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_locked.png^[noalpha^[makealpha:0,255,0", backface_culling = true }},
description = description .. " Locked Door",
inventory_image = "[combine:32x38:0,0=" .. texture .. ":0,16=" .. texture .. ":16,0=" .. texture .. ":16,16=" .. texture .. "^[transformR270^[colorize:#fff:30^ts_doors_base_locked_inv.png^[noalpha^[makealpha:0,255,0",
protected = true,
groups = groups,
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",
recipe = {
{recipe, recipe},
{recipe, "default:steel_ingot"},
{recipe, recipe},
}
})
end
ts_doors.register_door("default:aspen_wood" , "Aspen" , "default_aspen_wood.png" )
ts_doors.register_door("default:pine_wood" , "Pine" , "default_pine_wood.png" )
ts_doors.register_door("default:acacia_wood", "Acacia" , "default_acacia_wood.png")
ts_doors.register_door("default:wood" , "Wooden" , "default_wood.png" )
ts_doors.register_door("default:junglewood" , "Jungle Wood", "default_junglewood.png" )
if(minetest.get_modpath("moretrees")) then
ts_furniture.register_furniture("moretrees:apple_tree_planks", "Apple Tree", "moretrees_apple_tree_wood.png")
ts_furniture.register_furniture("moretrees:beech_planks", "Beech", "moretrees_beech_wood.png")
ts_furniture.register_furniture("moretrees:birch_planks", "Birch", "moretrees_birch_wood.png")
ts_furniture.register_furniture("moretrees:fir_planks", "Fir", "moretrees_fir_wood.png")
ts_furniture.register_furniture("moretrees:oak_planks", "Oak", "moretrees_oak_wood.png")
ts_furniture.register_furniture("moretrees:palm_planks", "Palm", "moretrees_palm_wood.png")
ts_furniture.register_furniture("moretrees:rubber_tree_planks", "Rubber Tree", "moretrees_rubber_tree_wood.png")
ts_furniture.register_furniture("moretrees:sequoia_planks", "Sequoia", "moretrees_sequoia_wood.png")
ts_furniture.register_furniture("moretrees:spruce_planks", "Spruce", "moretrees_spruce_wood.png")
ts_furniture.register_furniture("moretrees:willow_planks", "Willow", "moretrees_willow_wood.png")
end

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mod.conf Executable file
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name = ts_doors

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textures/ts_doors_base.png Executable file

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textures/ts_doors_base_locked.png Executable file

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