add screenshot and README
This commit is contained in:
parent
c7c09c6cf2
commit
9c8e7ef51b
52
README
Normal file
52
README
Normal file
@ -0,0 +1,52 @@
|
||||
# Townchest
|
||||
|
||||
A minetest mod contains a chest with building definitions. The chest can spawn a NPC that does build the building for you.
|
||||
|
||||
## Features
|
||||
|
||||
- WorldEdit file target
|
||||
- A Chest that allows you to choose a building and manage the building options
|
||||
- The most WorldEdit files are supported. just put the file to the buildings directory
|
||||
- Flatting and cleanup the building place, remove all cruft-nodes from building inside
|
||||
- Cleanup unknown nodes
|
||||
- Ground level detection trough dirt_with_* nodes
|
||||
- Optimized for realy big buildings. Try the AMMOnym_coloseum.we as a showcase
|
||||
|
||||
- Creative build
|
||||
- Instant build allow you to get the building instantly
|
||||
- Creative build by NPC without providing needed nodes
|
||||
|
||||
- Builder-NPC's
|
||||
- Multiple NPC's per building can be used (to get Clolseum in time you need ~50 NPC's oO)
|
||||
- NPC can change the assigned building if chest is stopped and an other active chest nearly
|
||||
|
||||
## Roadmap (not implemented yet)
|
||||
- Survival mode
|
||||
- each NPC gets own inventory
|
||||
- build a node only if there is place in inventory for the old one and the new one is avialable in inventory
|
||||
- Use all nearly default:chest to store removed nodes (flatting) and to get nodes for building
|
||||
|
||||
- Node mapping support
|
||||
- a way to change the needed nodes (like in building defined default:wood but I like to use something from moretrees mod)
|
||||
- the mapping should be able to map the unknown nodes
|
||||
|
||||
- Support mts files
|
||||
|
||||
## Vision / Ideas / maybe
|
||||
- other chests that generates a plan. The generated plan can be the daily work of a lumberjack as example
|
||||
|
||||
## Credits
|
||||
- cornernote - made the towntest mod that was used as template for townchest
|
||||
- PilzAdam - made the initial NPC entity movement code (towntest)
|
||||
- VanessaE - contributed buildings (towntest)
|
||||
- kddekadenz - contributed buildings (towntest)
|
||||
- ACDC - contributed buildings (towntest)
|
||||
- Nanuk - contributed buildings (towntest)
|
||||
- irksomeduck - contributed buildings (towntest)
|
||||
- AMMOnym_coloseum.we https://forum.minetest.net/viewtopic.php?p=121294#p121294
|
||||
- PEAK_BremerHaus.we https://forum.minetest.net/viewtopic.php?p=207103#p207103
|
||||
- All contributions welcome!
|
||||
|
||||
|
||||
## License
|
||||
BSD-3-Clause
|
BIN
screenshot.png
Normal file
BIN
screenshot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 MiB |
Loading…
x
Reference in New Issue
Block a user