make falling optional if you want to mount one of these on the side of a ledge for example to blast downward
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If you've ever been exploring a cave and found a deep, dark hole in the ground with no clue as to what was below, this is the mod for you. Ignite a torch bomb and three seconds later it'll blast torches into the walls (and ceiling and floor) in every direction.
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One torch bomb will fire up to 42 torches (though usually much less than that) in a radial pattern around itself, with a minimum range of 5 meters (the torches are going too fast closer than that and shatter without a trace) and a maximum range of 40 meters from the detonation point. Torch bombs are falling nodes when lit, much like TNT.
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One torch bomb will fire up to 42 torches (though usually much less than that) in a radial pattern around itself, with a minimum range of 5 meters (the torches are going too fast closer than that and shatter without a trace) and a maximum range of 40 meters from the detonation point. Torch bombs are falling nodes when lit, much like TNT, but you need to punch them a second time once they are lit to make them fall.
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Three torch bombs can be combined into one mega torch bomb. A mega torch bomb can fire up to 162 torches with a range of 120 meters from the detonation point (three times that of a regular torch bomb). The minimum range of this monster is 15 meters, and it produces enough of a blast to destroy nodes within 3 meters, so take care. One of these is suitable for illuminating a very large cavern with walls and ceiling too distant to reach otherwise.
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