Added transformers for all voltage tiers. I changed the recipes for solar panels to make them less expensive. I also changed the output of the individual panel and made the arrays provie the real "oomph" :-) Solar panels and arrays are dependent on light level, time of day and height abive ground (0) for output and cheating with torches and stuff. Textures added. Fixed bugs in the hv battery box. It was not working at all. I don't understand the hv box top texture though??? I have a sense that all machines connected to the battery boxes are taking the same amount of juice from the box. A method of taking a little or a lot would be nice.
95 lines
3.8 KiB
Lua
95 lines
3.8 KiB
Lua
-- The medium voltage solar array is an assembly of low voltage arrays.
|
|
-- The assembly can deliver medium voltage levels and is a 10% less efficient
|
|
-- compared to 5 individual low voltage arrays due to losses in the transformer.
|
|
-- However medium voltage is supplied.
|
|
-- Solar arrays are not able to store large amounts of energy.
|
|
-- The MV arrays are used to make high voltage arrays.
|
|
minetest.register_node("technic:solar_array_mv", {
|
|
tiles = {"technic_mv_solar_array_top.png", "technic_mv_solar_array_bottom.png", "technic_mv_solar_array_side.png",
|
|
"technic_mv_solar_array_side.png", "technic_mv_solar_array_side.png", "technic_mv_solar_array_side.png"},
|
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
description="MV Solar Array",
|
|
active = false,
|
|
technic_mv_power_machine=1,
|
|
internal_EU_buffer=0;
|
|
internal_EU_buffer_size=1000;
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
is_ground_content = true,
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
|
},
|
|
on_construct = function(pos)
|
|
local meta = minetest.env:get_meta(pos)
|
|
meta:set_float("technic_mv_power_machine", 1)
|
|
meta:set_float("internal_EU_buffer", 0)
|
|
meta:set_float("internal_EU_buffer_size", 1000)
|
|
|
|
meta:set_string("infotext", "MV Solar Array")
|
|
meta:set_float("active", false)
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'technic:solar_array_mv 1',
|
|
recipe = {
|
|
{'technic:solar_array_lv', 'technic:solar_array_lv','technic:solar_array_lv'},
|
|
{'technic:solar_array_lv', 'technic:mv_transformer','technic:solar_array_lv'},
|
|
{'', 'technic:mv_cable',''},
|
|
|
|
}
|
|
})
|
|
|
|
minetest.register_abm(
|
|
{nodenames = {"technic:solar_array_mv"},
|
|
interval = 1,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
-- The action here is to make the solar array produce power
|
|
-- Power is dependent on the light level and the height above ground
|
|
-- 130m and above is optimal as it would be above cloud level.
|
|
-- Height gives 1/4 of the effect, light 3/4. Max. effect is 720EU for the array.
|
|
-- There are many ways to cheat by using other light sources like lamps.
|
|
-- As there is no way to determine if light is sunlight that is just a shame.
|
|
-- To take care of some of it solar panels do not work outside daylight hours or if
|
|
-- built below -10m
|
|
local pos1={}
|
|
pos1.y=pos.y+1
|
|
pos1.x=pos.x
|
|
pos1.z=pos.z
|
|
|
|
local light = minetest.env:get_node_light(pos1, nil)
|
|
local time_of_day = minetest.env:get_timeofday()
|
|
local meta = minetest.env:get_meta(pos)
|
|
if light == nil then light = 0 end
|
|
-- turn on array only during day time and if sufficient light
|
|
-- I know this is counter intuitive when cheating by using other light sources.
|
|
if light >= 12 and time_of_day>=0.24 and time_of_day<=0.76 and pos.y > -10 then
|
|
local internal_EU_buffer = meta:get_float("internal_EU_buffer")
|
|
local internal_EU_buffer_size = meta:get_float("internal_EU_buffer_size")
|
|
local charge_to_give = math.floor(light*(light*2.4+pos1.y/130*12))
|
|
if charge_to_give<0 then charge_to_give=0 end
|
|
if charge_to_give>720 then charge_to_give=720 end
|
|
if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
|
|
charge_to_give=internal_EU_buffer_size-internal_EU_buffer
|
|
end
|
|
meta:set_string("infotext", "Solar Array is active ("..charge_to_give.."EU)")
|
|
meta:set_float("active",1)
|
|
internal_EU_buffer=internal_EU_buffer+charge_to_give
|
|
meta:set_float("internal_EU_buffer",internal_EU_buffer)
|
|
|
|
else
|
|
meta:set_string("infotext", "Solar Array is inactive");
|
|
meta:set_float("active",0)
|
|
end
|
|
end,
|
|
})
|
|
|
|
register_MV_machine ("technic:solar_array_mv","PR")
|